Overlapping commands on controller make crafting stations annoying to use.
When using a controller, if you're in a sub menu of a crafting station (say, looking at making roasted meat on a cooking station specifically), the button used to back out to the main station menu is the same as the button used to exit the station...
Tab should exit menus like most other similar games
If a key opens a menu, that menu should close with the same key. This is a typical set up for games. Obviously the player base will have a lot of play between games and the transition is frustrating. Moving to Esc constantly wastes time and breaks...
deers, spiders, all kinds of enemies are just moving too fast. One second they are in front, the other in the back, and you have half HP, why? just make the movement normal, lower their speed by 50%
As much a question as a feature request; but when can we expect full controller support? I prefer to play survival games with a controller and I appreciate that support has been partially implemented. However at this stage it should probably be te...
While the radial menu for the different spells is handy out of combat, on KBM it is cumbersome to switch to another spell while in combat. Keybinds for spells 2 and 3 would be fantastic!
How do you stop the camera from continually panning up when moving. If there is no fix for this then i won't play this game. I play on pc with keyboard
Allow the realmwalker to select which hand to use for a one-handed weapon or tool.
When I create a one-handed tool or weapon, it is automatically assigned to either main hand or off hand. I think it would be a plus to the game if a player had the choice of assigning which hand a tool or weapon is assigned to. For instance, my sw...
Controller left-right hand logic... is not logical
Its more a question of ergonomy, but the choice that have been made are not logical : -the principal hand menu is visually on the left. the selection key is expressed on the left (the controller cross) -the secondary hand is visually on the right....