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Combat

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Sheliak's Yoke fight

Another really grindy and thus supremely unfun boss fight. Running around, hoping for a small chance at an even smaller damage window does not make for a good or engaging fight. For a second I figured the pillars were relevant in some way. Turns o...
4 months ago in Feedback 0 Open

Charm of the Kusarigama does not 'proc' consistently

I made the (newly implemented) charm of the kusarigama to try out for some fun. At first, it seemed like the charm was not working at all as there was no change in damage, and while other charms had status buffs appearing, this one didn't seem to....
4 months ago in Bugs 1 Open

Missing aim assist for controller players

There is no aim assist system for firearms for controller players! It's a big disadvantage for controller players versus keyboard mouse players.
4 months ago in Bugs 0 Open

Combat Thoughts

Early game Combat felt great and that was one of the major "Wow Moments" for me when I started playing back on the original release. Melee hits had a fun 'thwack' to it and enemies showed that my effords mattered, they staggered or tripped and hit...
4 months ago in Feedback 1 Open

Can't use unarmed attack after blocking

Blocking during an offhand attack while unarmed makes you unable to attack or change tools for a few seconds.
4 months ago in Bugs 0 Open

Longbow targetting off visually

When using the longbow, you can fire normally or right click to zoom right? So whith the right click, the targetting crosshair "disappears" and you use what I'm guessing is the bow sight. No issues here - my problem is with normal targetting - the...
4 months ago in Feedback 0 Open

Dual Wield

Being able to dual Wield one handed guns could be awesome, just make them able to add to 8,9,0
2 months ago in Feedback 1 Open

T5 Material Acquistition Hitboxes

I recently hit endgame and crafted a GS 100 Axepick to harvest T5 materials from points of interest. However, some of the harvestable nodes are really tricky to get, requiring aiming your cursor near where the tool swing will land rather than dire...
2 months ago in Feedback 0 Open

Stone Marbles for the Slingbow.

I would like to see the stone marble returned for the slingbow, I enjoyed the slingbow from the legacy version it was a nice change from the usual crossbow/longbow you see in most survival games but the removal of the stone marble is disappointing...
4 months ago in Feedback 2 Open

Accessibility option to disable "strike bounce"

Does the game have the ability to disable the strike bounce animation (and any other bounce animations)? Without this, I cannot buy the game.
2 months ago in Feedback 0 Open