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Shields?

Be neat to get shield for offhand, considering the blocking mechanic is in the game already... Could go well with a sword ;)... Fae are already bonking us with swords, lets level the playing field haha.
9 months ago in Feedback 1 Open

Improve Shockwave Spell

I think the shockwave spell should send enemies flying on impact - i was fully expecting this to be the case and was disappointed when it didn't happen. It would be best if how far the enemies were knocked back was related to their size, so bound ...
5 months ago in Feedback 0 Open

Duel wield (pistols and knives)

an "assassin" build using duel wield knives giving good stealth stats.duel wield pistols including the porter pistol, though it's flaw is the time it takes to load
9 months ago in Feedback 1 Open

umbrella and lantern for fighting

I had the idea that the umbrella could be used as a shield by holding the F key when fighting with a one-handed weapon and the lantern can be used to dazzle enemies or to do an area effect fireblast around the player when used (using the F key).
9 months ago in Feedback 0 Open

List of melee weapons that should be considered

The variety of ranged weapons is wonderful so far, but there aren't many melee options besides a slow maul. Here are some ideas: sabers daggers/dirks cutlasses claymores bayonets These should rival the damage done by same-tier ranged weapons so pl...
9 months ago in Feedback 0 Open

spyglass should show bound hearts

I think that the bound hearts that spawn bound should show up when i use my spyglass, ive come across some tangled up spaces where spots are difficult to access where two infestations occurred one on top of the other and i could not find the secon...
9 months ago in Feedback 0 Open

Roaming bound

Apart from the POIs, there are no Bound, which makes fighting quite monotonous, as you always know where they are and can hear where and when they spawn. I would like it if, after a certain number of POIs or killed enemies in a realm, special stro...
9 months ago in Feedback 1 Open

Add Target/Enemy Lock option.

Please add an option for target lock in this game. It would be great for controller users and very useful during boss fights. When fighting the boss in Welkins Reach how cool would it have been if we could have locked on the boss while in mid air ...
10 months ago in Feedback 1 Open

Add Separate Keybind for "Cast"

I've seen a few other kinda-sorta similar posts, but none as straightforard as the title of this one. Currently, "reload" and "cast" share the same keybind (default R). This makes enchanting ranged weapons like rifles to also use enchantments (at ...
5 months ago in Feedback 1 Open

Bramble Wall Enchantment Feedback

Greetings Devpeoples, This post is to provide feedback in regards to the late game enchantment Bramble Wall. As of current, this enchantment sees very little use, with the extremely small area, low damage, very late access, and honestly very narro...
10 months ago in Feedback 1 Open