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Ideas for gameplay improvement

I like that we can harvest the luminous spores, but it doesn't have any attributes, and I haven't been able to find enough to craft something out of it yet. I was rather hoping that it would make the gear glow or something so I wouldn't have to ca...
21 days ago in Nightingale Feedback 0 Open

Lee Metford Reload

There seems to be an issue with the Lee Metford reloads. After every shot except the last of a magazine, the shoot animations automatically transitions to working the bolt and ejecting a casing. When you reload with a partially filled magazine, th...
23 days ago in Nightingale Feedback 0 Open

Holding left quick performs action when stamina refills enough to perform the action.

Hi Devs, new player but enjoying it so far. I would like to see if it could be possible in a future feature update that you look at how actions are performed when stamina is recharging. Currently when holding the left click button while farming or...
27 days ago in Nightingale Feedback 0 Open

Soft/Hard Caps Punishes Players Who Want Focused Builds

Part of what I loved about Nightingale is the complexity of its crafting system. After the 0.3 update, I logged in to find that things that I had built, completely within the intended crafting methods, were being soft-capped. I didn't use any fold...
28 days ago in Nightingale Feedback 0 Open

Earlier access to weapons

Using tools as weapons early on seems a bit clunky and not as intuitive and also causes lots of essence to repair since your using them for both a weapon and gathering tool. Blunderbuss is a bit underwhelming and has very low power and unpredictab...
28 days ago in Nightingale Feedback 0 Open

For Ranged Builds, the Sentinel's Hat is overpowered compared to the Scholar's Hat

I play a fully ranged build by using only firearms and adding ranged and critical infusions to all my gear. I really like the Scholar's Dress and Hat so I crafted those pieces with the remainder from the Sentinel's Set. When I multiply my ranged d...
about 1 month ago in Nightingale Feedback 0 Open

Add Alternative Spellcasting Input Methods (such as keybinds)

I'd like to see other options for spell casting other than radial menus to spell swap. I personally can't stand radial menus in combat and it's put me off using spells all together. I wouldn't suggest scrapping the radial menu all together because...
about 1 month ago in Nightingale Feedback 0 Open

Small additions to be added to the game.

Weapons that would be neat, in my opinion.Cane sword: When not in combat, remains sheathed as the player walks or moves. Umbrella: Right now it's a glider, but would like to either equip in main hand as a blunt weapon, or an off-hand shield. Would...
about 1 month ago in Nightingale Feedback 0 Open

Progression does not make sense

I have played through to the current end game once, and am making my way with a new player that's a friend of mine. The issue with progression in our collective opinions, is that it's relatively disappointing to get frontiersman gear which can b...
about 1 month ago in Nightingale Feedback 0 Open

Offline mode option to disable item wear/degradation

Weapon and armor degradation can be tricky and distracting for some players. Would it be possible to add to add an option in offline singleplayer to disable item degradation. Setting would be under gameplay or accessibility menu, only in offline m...
about 1 month ago in Nightingale Feedback 0 Open