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My posts: Movement

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Welkins Reach

I really really really enjoyed Welkin's reach. Well done to all involved. It was hard, and so very different, Finding the jump spots, what level, doing the different stuff. It was pretty, a pain in the butt, engaging and so much fun to explore. Th...
10 months ago in Feedback 1 Open

Requiring a game mecanic that's ok, at best

Why does it seem that game designers come up with a game mecanic that's ok, then force it's use on an exteneded basis to move foward. The flying umbrella is nice. Anyone of my age remembers it from Mary Popins. I had a bad moment when I saw the th...
10 months ago in Feedback 1 Open

Idea feedback controll Ship

My question would be whether there will be ships later so that you can go out to sea and explore things, etc
10 months ago in Feedback 0 Open

Leaves and branches should not interrupt glide

For some reason, umbrella gliding into a bunch of branched/leaves of trees will interrupt the glide although they otherwise do not hinder you. I would suggest that either the glide is not interrupted or it is otherwise noticeable that those branch...
10 months ago in Feedback 0 Open

Walk key missing for keyboard

Please add a key for keyboard users to be able to toggle walk. With gamepad you can walk by using the stick softly and the animations are well done.
10 months ago in Feedback 0 Open

Speed up ledge grab.

Please consider speeding up the ledge grab animation. It's hard to say by how much, 1.5 to 2 times faster would probably be ideal since right now it's really sluggish.
10 months ago in Feedback 0 Open

Player Mounts/Vehicles

Animals tamed to be mounts and craftable vehicles such as bicycles,wagons or carriages
10 months ago in Feedback 0 Open

Please add a sit and the indian style emoji

It really sucks that we cannot sit or kneel by our cooking stations or in our tents. Please add a sitting or kneeling emoji.
10 months ago in Feedback 0 Open

Offhand Use Without Hotbar

In a different post, I mentioned adding more combat value to basic offhand tools to further incentivize actually having them use an offhand slot, but another way to help approach the issue of these tools taking a slot on the hotbar while being so ...
6 months ago in Feedback 0 Open

Slow Traps

Who had the brilliant idea to put Slow traps every ten feet in the Fabled Sun Giant approach? They don't hinder your combat, they don't hurt you, they're just annoying and hinder your movement while you're searching for ruins on the walls which is...
7 months ago in Feedback 0 Open