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Mouse Wheel Changes Tools - No Option to Opt Out in Keybinds

The Mouse Wheel rotating between tools is terrible for me. There appears to be no way to opt out of this. I am 62, with arthritic hands, and I find myself inadvertently tapping / rolling the mouse wheel in the middle of most fights, then struggle ...
8 months ago in Feedback 1 Open

Blastminer's Trap needs work

Blastminer's Trap currently requires creatures to walk almost exactly over its center to trigger, making it too difficult to use effectively. It also doesn't do significant enough damage compared to other spells; it appeared one shot did about the...
8 months ago in Feedback 0 Open

Workers to help with tasks.

have an NPC work on your Farm or Garden. includes having them help with farm animals. giving them water and feeding them. and for the people who want to make massive gardens. being able to give your NPC companion seeds and have them plant th...
8 months ago in Feedback 0 Open

Salt

What is the point in having a mineral salt and a spice salt? Can we get that material to be just one item instead of 2?
4 months ago in Feedback 0 Open

Archways and sconce snap point removal?

First note - I'm making this post on behalf of a discord member, who noticed the new snap points. Secondly - Thank you guys so much for adding extra snap points for sconces, that was such a wonderful thing. Thirdly - The ability to place sconces o...
9 months ago in Feedback 0 Open

Default Sorting

The "Grouped" sorting seems like the best option by far. Imo it should be the default as opposed to alphabetical. That aside, it would be great if the game saved the sorting setting between restarts. Cheers o/
9 months ago in Feedback 0 Open

Suggested side quests for The Watch

Once the player has talked to various key NPCs from the Watch per Quartermain's instruction, the NPCs could give some repeatable side quests. A simple one could be Supply missions which ask for themed groups of items, e.g. Food - Raw foodstuffs or...
9 months ago in Feedback 0 Open

Gameplay loops

"End game" gameplay loops feel conflicted and lacking -- or perhaps just very unfinished. The ascended realms seem to function primarily as disposable material gathering gameboards, without any real lasting purpose or structure to them. The proces...
9 months ago in Feedback 0 Open

Allow us to type the quantity on the transfer dialog similar to the recipe dialog

The recipe dialog (when selecting an amount to craft) allows you to click in the middle of the slider bar and directly type an amount. Please allow this same functionality on the transfer (container to/from inventory) dialog. When you have large a...
9 months ago in Feedback 0 Open

Strange Clicking at the character select screen that persists through part of the loading screen

Not sure if its an intended effect. There is a clicking sound that is quite annoying that persists through part of the loading screen while waiting for realm to load.
9 months ago in Feedback 0 Open