Please stop when we pickup consumables it automatically adds it to our consumables wheel. I want to be able to put what I want in that wheel I found all my seeds in there. Stuff I don't want there ends up there.
The quest A Rough Patch doesnt allow you to progress if you take materials from your chests. You're requierd to gather the materials. Not gamebreaking in any way - just an odd functionallity. It created some confusion when the quest listed that i ...
Went into the abeyance ruins of power, went near the room with the spawner heart thing and got a crash after shooting the heart thing twice with a bow...
I really like the new augmentation system, but I feel there is something to be desired for how the descriptions for each augmentation are written. Right now, what a station can do is written long-form and some of it is written it a not-entirely in...
Salvation Spell not craftable - "rock marble" component not craftable
As subject - the Salvation spell cannot be crafted as it requires the "rock marble" component (primitive ammo for the slingbow) which is not craftable in the current version of the game.
On Quest to Destroy Sheilaks Yoke, it froze, the last column won't solidify, and the giant beetle (Sheilaks Yoke?) doesn't move and is immune to all damage types.
so im out on ascended astrolabe swamp with dragon card looking for monsters and rare mats and this spell is dam near impossible to see making it useless if we could get a customize for the color or just make it something even i my shit eyes can se...
Main NPCs in villages/camps should move around, sleep at night
Main NPCs in villages and camps should move around the camp and don't stay in the same spot. They should go to sleep at night, NPCs should act similar to how they do in Bethesda games.