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Mouseover information on resources

I'd like to suggest that when we mouseover resources like trees, grasses, rocks, stones, ore, etc. we get the name of the resource pop up without having to break/collect it.
11 months ago in Feedback 3 Open

Drop and Extract

Because it is likely that you will want to "extract/destroy" MUCH more than "drop" items, perhaps switch them on the UI when you drag an item off the backpack. Perhaps even add a toggle like feature to be able to Multi select items that you want t...
23 days ago in Feedback 0 Open

Spyglass Suggestion

The spyglass is already very useful for finding creatures out in the wild that are either behind terrain or too far away to pick out visually. However, aside from a bit of passive stats there's nothing that really incentivizes upgrading from the b...
9 months ago in Feedback 3 Open

Fibres Re-Revisited - Community Theorycraft Project

Fibres Re-Revisited Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together, and discuss existing and potential new additions to the different elements of this...
11 months ago in Feedback 0 Open

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
10 months ago in Feedback 3 Open

Please add more social functions to the game

Adding some expanded features to the Social aspect of the game could really make this game shine with plenty of folks. Friends lists, block lists, guilds/companies/unions, trading, access permissions, chat, etc - features such as these would eleva...
12 months ago in Feedback 2 Open

Return to Puke - A Nightingale's song - Main quest

so after months of not getting any feedback or a solutions, 2 updates later and then seeing my initial post was deleted (RRBUG-I-2243 Astrarium - Return to Puke) the problem is still not fixed. Still not able to finish the quest as Puke is not spa...
24 days ago in Bugs 0 Open

Using an X-Box controller and it is very glitchy

When I try to swap weapons/tool with D-Pad, all that happens is it displays numbers above the tools or weapons. If press the D-Pad too long the shortcut menu pops up with options being 1, 2, 3, or cancel. Also navigating the settings menus with an...
24 days ago in Bugs 0 Open

Improve augment and infusion mechanics

When crafting an item, there are several issues with the augment stations and their associated infusions. When constructing augments, it is not clear which ones will stack. When crafting a Simple Slingbow, a "Simple Hunting Augment" from a Hunter'...
10 months ago in Feedback 4 Open

A ship that will act as a mobile base and another mode of realm traversal

With the game being heavily focused on adventuring and gathering resources, I feel like a mobile base such as a flying ship in some form would be a very big complement to this style of gameplay and the game in general. At the moment, you need to g...
11 months ago in Feedback 1 Open