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Charm of Riposte and Sword

It appears that the charm of riposte does not work with the sword. Since the sword's secondary move has been described as a parry/riposte by the devs, the charm should either be made to work with the sword or descriptions of the sword's ability sh...
9 months ago in Feedback 1 Open

Replace Traders with side mission npcs for loot

Traders are useless now. The items can easily be found out in the world for free. I suggest replacing them with timed side missions for special items like in Assassins Creed Valhalla.
11 months ago in Feedback 0 Open

Allow farming land (not just pots and planter boxes)

As per title - I think it will greatly add to immersion and aesthetics if we were able to actually plant things that we find in the wild (berries, fruits, flowers, wheat etc.) back into the wild. Take a look at Valheim or Medieval Dynasty for insp...
11 months ago in Feedback 0 Open

More information on crafting screen

It would be wonderful if the crafting UI had some kind of reference to what the active minor Realm Card is, along with the ability to see the total increase to various stats as a percentile. Perhaps have a mouseover on the preview of the crafted i...
7 months ago in Feedback 0 Open

Ore label

I feel like it would be really nice that if you put your cursor over a tree or a rock, it would say the name of the tree or the name of the rock
11 months ago in Feedback 0 Open

Please add name of food to radial dial

First - bravo!! A++, this is how you take an incredible game and make it even more amazing!! Hats of to the devs, you all don't mess around when you say "update!" However - Many of the icons for food - especially early in the game - are identical,...
11 months ago in Feedback 0 Open

Ending is terrible

The story ending is a complete let down. Instead of a hero, I look like a fool or a traitor or both. Even Ada hates me. Puck's help is almost nil so why does he get a big reward and why do I get no choice about accepting his help? Worst ending eve...
5 months ago in Feedback 1 Open

Creature vs structure aggressiveness

Creature agro vs NPC and player structures is excessive. If NPCs are fighting creatures then some damage to structures is expected, but they specifically attack structures until they are completely destroyed, which makes no sense; they don't attac...
5 months ago in Feedback 0 Open

Two Suggestions For Portals

First: It has always bothered me that when you open a portal to a new realm, you do not emerge at the portal. While the new in-realm fast travel Lodestars are nice, if they do not offer inter-realm travel options, why is this the arrival point? We...
5 months ago in Feedback 1 Open

No Gore Mode

Animal harvesting is simply too bloody.
5 months ago in Feedback 2 Open