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Traditional Kettle Augment with Storage

The Traditional Kettle augment should be given 10-15 storage spaces for storing cooked meals. Justification: in the victorian times, people would boil stew periodically for days, which kept the food from spoiling. It would be nice to have an immer...
2 months ago in Feedback 0 Open

pepys box useability

Please consider making the contents of the Pepys box shareable by everyone in the party. My best friend and I play together, While one of us is harvesting, the other is crafting, so being able to pull out any resources that the other puts in would...
10 months ago in Feedback 1 Open

Chandelliers that hang lower

Currently chandelliers hang so close to the ceiling that they don't provide much light down below, and don't get much visibility for appreciating their designs. Please make it possible to change the height of chandelliers similar to how it can be ...
10 months ago in Feedback 3 Open

gimme back my makeshift poncho!

I remember back before the overhaul, my favorite look was that of the worst coat in the game: The makeshift poncho. My style in games is something one might describe as "Hobo Chic". I dress my characters in terrible clothing, but the choice of eac...
10 months ago in Feedback 0 Open

The paint menu goes beyond the set resolution of 2560 x 1600

After the release of the update to check the ability to paint clothes encountered that the paint menu goes beyond the set resolution of 2560 x 1600. the problem came back again, as from the start of the game was exactly the same but with the rest ...
5 months ago in Feedback 1 Open

Magick Ammunition underpowered

Magick ammo damage/time is too low. Even with a full magic build the damage is insignificant largely. Magick ammo seems to be primarily useful only for overcoming resistances regardless of whether the player uses a full magick or full range build,...
10 months ago in Feedback 3 Open

new alloy

[Suggestion] Expand the Crafting System with Realistic Alloys Hi team, First of all, thank you for your amazing work on Nightingale — the crafting and survival systems are already strong, but I’d like to propose an expansion to the metallurgy side...
2 months ago in Feedback 0 Open

Ascended realms HP: grind beyond measure

I am playing on champion and any and all ambition to play on nightmare is slowly disappearing. Not because it is (too) hard, but because there seems to be a fundamental error in design. Grinding is not fun, yet this is exacxtly what we get. Insane...
10 months ago in Feedback 1 Open

It would be nice to have this game on GOG when version 1.0 is released

This is a personal opinion, but I'm tired of Steam and all the things that come with staying on that platform. This is the last game I'm still playing on that platform and only because I love it. I understand that making the game viable for anothe...
5 months ago in Feedback 1 Open

Desert fish stats are incorrect

Currently fish provides bonuses to Ranged Damage and Fishing Rating. And they are incompatible. Ranged weapons can't benefit from Fishing Rating, meanwhile, fishing relies on Melee combat.Suggestion: replace the Ranged bonus with the Melee bonus. ...
10 months ago in Feedback 1 Open