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NPCs at Aid POIs Sometimes Undo Your Work

For certain procedural generations of Aid POIs, the NPC survivors that spawn can aggressively chop down nearby trees. These felled trees can sometimes fall onto the structures and Aid blueprints you completed, destroying them and undoing your prog...
about 2 months ago in Bugs 0 Open

HUD bug using the spyglass

I just spawned in a swamp biome, pulled out the spyglass and zoomed in. Upon exiting the spyglass, the visual hud of the spyglass (big circle surrounding the screen) remained on my screen
about 2 months ago in Bugs 0 Open

Realmic Glamour

I'd love to have the option to determine the effects and visuals of minor realm cards separately. I've been pondering the issue for a while and the best idea I have so far is a "Realmic Glamour Station". Basically, it would be a new station that a...
about 2 months ago in Feedback 0 Open

Falling thru world on swamp biome

Was exploring the swamps on champion level and walk in the water and fell thru the world. It put me back at the start spot.
about 2 months ago in Bugs 2 Open

Items disappear from companion inventory - 3rd time today!

Just what the title says - this is the third time today it's happened. At first I thought maybe i was mistaken - but no, I wrote down the items and the number (ie 20 lumber) and when I went throught the portal to the swamp realm to get the bishop ...
about 1 month ago in Bugs 2 Open

Sickle NPC throwing

Let our NPC throw the sickle as a weapon
about 1 month ago in Feedback 0 Open

Add more keybinding and hotkey options for UI.

I think it would improve QoL if there were a hotkey to just "take all" from a chest and having right-click go back or close interactions with crafting stations and etc. and binding Track Recipe to something like SHIFT + Left click.
2 months ago in Feedback 0 Open

Tutorial tips button

Add a button to view the tips that pop up on screen when exploring. This will take the player straight to the tip rather than scrolling through the tips struggling to understand what is what.
2 months ago in Feedback 0 Open

Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
2 months ago in Feedback 1 Open

Item compare and Augment selection.

I don't know if this was mentioned yet, but comparing something you are going to craft with an item you already have equipped would be amazing. Also, with so many augments that do the same thing, there should be a way to select what augments you w...
2 months ago in Feedback 0 Open