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Add Active Player Name to Map/Realm or Default Realm Leader

When in a multiplayer team can the name of the character/player be tagged somewhere on the map so we can identify who the realm belongs to? Pehaps with an active portal as well, or perhaps set a Realm Leader when in a party so it always defaults t...
about 1 month ago in Feedback 0 Open

Drinking and thirst?

Hello, apart from that nightingale is a survival game too, even though the survival part is very (too?) easy, we have... 100 different meats, 50 different berries, fish, bread... 30 cooking recipes, but we can only drink coffee and this is complet...
about 1 month ago in Feedback 0 Open

Going "Green"

Follower Harvest Deadfalls only.. When I am harvesting, I personally choose to only harvest wood that has already fallen. I really like the environment and how great you've made the forests. I'd like some sort of "feature" to have our follower onl...
about 1 month ago in Feedback 1 Open

Customization options

Game so far is really coming together very well! So far, I think to add to the aesthetic would be to add some armors into the game like Victorian era/WW1 armor for late game. I think it would give the ability to let players mix classy with militar...
about 1 month ago in Feedback 0 Open

Door editing

Once the door is put in the door frame, it is treated as a structural support and will not allow be removed or repositioned. :( At this point, I would need to tear down several building pieces to rotate the door. Please adjust code to allow door m...
about 1 month ago in Feedback 0 Open

moveable built objects

once an object is built , whilst holding the hammer , objects should be taggable as in to move or dismantle , i have several epic looking street lights that i built and instead of having to destroy and rebuild would make more sense to be able to m...
about 1 month ago in Feedback 0 Open

Climbing is imposibly

Almost impossible to climb the floating structures to get rare ore becasue the climbing picks are sp bugged out. Died several times because the climbing picks decided what range they will work at randomly. Also had two sets of arms at one stage cl...
about 2 months ago in Feedback 1 Open

Buffing your companion

When I know I am probably going to have a battle ahead and my companion's health is marginal, might there be a way to buff, heal, or just give them full health BEFORE the battle and not have to wait until they are injured and then have to heal the...
about 2 months ago in Feedback 0 Open

Some sound when you can continue

When moving from realm to realm you wait for the screen to show the realm and say "Continue Journey". Now when you create something at a table or the like, when it is completed there is a sound. But when you are allowed to "Continue Journey" there...
about 2 months ago in Feedback 0 Open

Tool/Weapon sheath options

Currently sheathing kinda only works one-ish way, if you have an off-hand tool/weapon and a main hand tool/weapon (duel-wielding) you put both away and tapping again brings both back out. if you have a two-handed weapon you put the two handed weap...
about 2 months ago in Feedback 0 Open