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Show inventory weight and capacity.

When moving items to storage, the inventory shows Capacity but it would be great if it shows your current and max weight too. Also, it is the opposite when you look in your backpack. You see weight but not capacity.
about 2 months ago in Feedback 0 Open

NPC and Other entities cause lag

When trying to walk past npc's and other players i am lagging and being forced to move around getting stuck in corners until everyone exits the game
about 2 months ago in Bugs 0 Open

Automatically apply cursor to text field when renaming containers

When I rename a container, I need to click on the text field before I can type. That should happen automatically.
about 2 months ago in Feedback 0 Open

Refined Sickle harvest less fiber then by hand most times.

If I am going to carry around a sickle it just would be nice if I get a bunch more fiber then by hand.
about 2 months ago in Feedback 0 Open

Item Stat Stacking Charms Infusion etc.

Things in the game that are attribute stackable please add a badge or indicator. For example, if I have two infusions, or charms that are applied to different items on me, allow us to know that the infusion, or item is stat stackable.
about 2 months ago in Feedback 0 Open

Welkin realm story critique - not fey

I really have no idea why this story passed. It feels more like a Star Trek story where ships get caught in some anomaly from an advanced civilization. The fey motivations -- from building something to how they react to their accident -- feel too ...
about 2 months ago in Feedback 0 Open

Sylvan's Cradle story critique - not fey

I originally picked up Nightingale for it's supposed Unique Selling Propositions randomized realms "fey" theme In RR 0.5, the randomized realms have been deprecated to obsolescence and so far the only vaguely fey aspect of the game is Puck. Sylvan...
about 2 months ago in Feedback 0 Open

Glamour tokens don't draw from storage

Even with the chest settings correct, and in the same building
about 2 months ago in Bugs 1 Open

Tab should exit menus like most other similar games

If a key opens a menu, that menu should close with the same key. This is a typical set up for games. Obviously the player base will have a lot of play between games and the transition is frustrating. Moving to Esc constantly wastes time and breaks...
about 2 months ago in Feedback 0 Open

Changing "Interact" keybinding breaks it.

I swapped E and F keybindings and both break as a result. "Hold F" for more options no longer works. Can't name containers.E To pick up all items no longer works. E doesn't work for umbrella either.
about 2 months ago in Bugs 0 Open