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When awarded 'recipies' in the progression tree they should unlock automatically.

It is all in the title.
about 2 months ago in Feedback 0 Open

Overlapping commands on controller make crafting stations annoying to use.

When using a controller, if you're in a sub menu of a crafting station (say, looking at making roasted meat on a cooking station specifically), the button used to back out to the main station menu is the same as the button used to exit the station...
about 2 months ago in Feedback 0 Open

Challenges desert biome In the Portals at the watch keep failing.

I'm doing the one with the extraction device and nothing is spawning, I'm just stuck here one from from the boss. A min ago I was stuck at one of the insight challenges because the thing wouldn't light up.
about 2 months ago in Bugs 2 Open

Stave Half Gable End does not snap correctly to Stave Roof Valley. (Manual rotation is not possible.)

Build Stave Roof Valley. Attempt to properly snap Stave Half Gable End to both ends. One end does not snap correctly. Manual rotation is not possible.
about 2 months ago in Bugs 0 Open

Gloriana's Tears - no Portal to Crossroads at location marked on map

No Portal at indicated location.
about 2 months ago in Bugs 0 Open

Silly need for structural support.

As you can see in the image attached, I can't place a wall on an upper floor if it's not directly ontop of another wall or pillar even when one side of it has a support structure.This is ridiculous.
about 2 months ago in Feedback 1 Open

Crafting mode card

We need a creative/free build mode, maybe make a card that makes crafting use no resources but uses tier 1 stuff so it doesn't effect clothes and weapons since we'd want to use higher tiers to craft these, maybe make it a tier 3 card so then we st...
about 2 months ago in Feedback 0 Open

Make augments placeable on decor

the building system is awesome but limited by augment placing. If augments were treated like infusions we could choose the decor/furniture to place the augment on and actually utilize the building syatem uniquely
about 2 months ago in Feedback 0 Open

Return to Bunker from vault

Before Realms Rebuilt, finishing a vault would return you to the bunker you started from. Now it returns you to the entry lodestone, and this means having to run perhaps across the entire map to get back to where you were. For folks who like to cl...
about 2 months ago in Bugs 0 Open

Sasse quest about Bass Reeves - bugs related to Turn In options

Only 1 option in the dialog is marked as "Turn In", which is to betray Bass's confidence and tell Sasse the info she wants. However, it is still possible to Turn In the quest by choosing not to tell her. But this option is not marked for players (...
about 2 months ago in Bugs 0 Open