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Burning under water

See the picture, a smelter (somewhat relevant for this building quest) is happy to burn underwater. Given that this is a story realm, you may want to give the poor guy a bit of height so his stuff isn't drowning. (Magwyth marshes, C6)
12 days ago in Feedback 0 Open

Blueprint Tree

Thank you for the new blueprint tree system. its much better than trying to find someone in the dessert and hoping they have the blueprint you need. i love seeing this game improve!
12 days ago in Feedback 0 Open

Bastilles / POIs still have low to negligible relevance

On Normal Mode, clearing a POI awards 13 T1 essence, or 25 if it is a harder Infestation challenge. However, this is not where the bulk of T1 Essence is acquired. There are around 13 POIs before entering the Abeyance challenge, which totals 13x13 ...
12 days ago in Feedback 0 Open

essence should be autopicked when touching them.

No description provided
12 days ago in Feedback 0 Open

Trickster Card

So, the Trickster Minor Card felt like the biggest *Gasp*-That is so cool moment to me the first time I saw and used it, then I started testing it more and more and it quickly became apparent that what I expected it to do wasn't at all what it did...
12 days ago in Feedback 0 Open

Inventory screen and trading with recruits need to show both current/max weight and inventory slot counts

In the inventory screen there's nothing showing me how many of my 75 backpack slots are full. It just shows me the current weight and limit. To see how many slot I have left I have to trade with my recruit. But, there i don't see my total weight. ...
12 days ago in Feedback 0 Open

More natural/ethnic hairstyles

Hi, love the game and have been looking forward to it since it was announced and I'm excited to dive back in with the Realms Rebuilt update, but I wanted to ask just due to a small personal gripe, is there a world where we can get more natural hai...
12 days ago in Feedback 0 Open

Hot deposit

Grounded had a wonderful detail that let you target a storage box and auto drop into it any matching inventory. So if your storage has stone and glass in it and your inventory has stone, glass and wood, hitting the hot drop key would deposit just ...
12 days ago in Feedback 0 Open

Furniture (including augment) pie menu (Move, Destroy)

Will it be possible to add in the furniture pie menu a [Move] to move the furniture to another place (with maybe a green/red ghost of the moved piece of furniture during placement), and to add this feature to augments too, so you don't have to des...
12 days ago in Feedback 0 Open

search bar in progression tab

please add a search bar in the progression tab so that we can see specific things we are looking for, such as listed valid augments for a structure.
12 days ago in Feedback 0 Open