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Make Material specific storage items

I think it would be a neat idea to have stoage units that only accept specific items that are themed to that type of storage. For example, a drying rack that only accepts hide and leather.
5 months ago in Feedback 0 Open

Suggestion: Addition of a Bestiary or Compendium

It would be really cool to have some kind of compendium that records resources and monsters/wildlife that the player encounters, as the player encounters them. Things that haven't been found yet obviously shouldn't show up ( could be marked as jus...
about 2 months ago in Feedback 0 Open

Umbrella should have its own equipment slot and/or hotkey.

The umbrella is such a vital movement tool that I feel like it really should have its own equipment slot and/or hotkey separate from the offhand system. Right now umbrella movement is so important that I almost never use a different offhand, and a...
4 months ago in Feedback 1 Open

Craft everything from the Workbench with a "tree" for selecting materials

I really love the crafting system in the game. Combining different materials for different item properties is very cool. My one grumble is that I get tired of going back and forth between all the stations, sometimes forgetting what I needed from o...
3 months ago in Feedback 0 Open

Add missing tiers of augments.

Thanks for changing the crystal ball to tier 3, but now is tier 2 missing, and there are lots of tiers of augments that are missing. Most have tier 1 and tier 2 or they have tier 1 and tier 3 some have only tier 1.
4 months ago in Feedback 1 Open

Snapping on/off and placements everywhere

Please let us choose snapping on or off when placing things AND add snap points for chest on various shelves. Let us place light on most if not all walls, pillars and under upper floors tiles. Upper floor tiles should also snap to foundations tiles.
5 months ago in Feedback 0 Open

Damask and Pinstripe Patterns for Fabled Gear - No Ugly Cow Print Please!!

The cow print pattern is very unappealing and I feel like something using Fabled material should look so much better. My suggestion is using Victorian-esque patterns such as damask and pinstripes. If the cow print has to stay then I would love the...
5 months ago in Feedback 0 Open

More information on crafting screen

It would be wonderful if the crafting UI had some kind of reference to what the active minor Realm Card is, along with the ability to see the total increase to various stats as a percentile. Perhaps have a mouseover on the preview of the crafted i...
24 days ago in Feedback 0 Open

I would like to see some sea creatures

It would be great to see something in the vast waters that surround the forest and swamp biomes such as serpents, mer-people, squiddies, shark-like creatures, Kelpies, Red-caps, etc. Also to allow use of single handed weapons in and underwater lik...
4 months ago in Feedback 0 Open

Augment Linking

The augment system from the beginning has been driving people crazy. And while the new iteration is a step up, I feel it is just a needed step to a finalized solution. At this point, it is buggy or seems that way. Augments turn on and off in the b...
5 months ago in Feedback 2 Open