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Crafting time too long

Crafting time for some items, animal oil for example, tales far too long. Puting a few hundred meat in an excellent Tanner's workbench with the only augmentations it has, plus a warm building and well lit will result in real time hours to process....
7 days ago in Feedback 0 Open

Blastminer's Trap needs work

Blastminer's Trap currently requires creatures to walk almost exactly over its center to trigger, making it too difficult to use effectively. It also doesn't do significant enough damage compared to other spells; it appeared one shot did about the...
7 days ago in Feedback 0 Open

Storied realm initial quest

There has been some confusion as to what to do in the storied quest line because of a lack of clarity in the quest objectives. When entering each storied realm after Abeyance the active quest is to explore and enter the site of power, but entering...
7 days ago in Feedback 0 Open

"Cold" temperature obsolete

Night time in forests and swamps no longer has the cold environment modifier, so cards and other things that modify cold damage need to be updated.
7 days ago in Feedback 0 Open

Freecam/Ghost mode option for building

I would like to suggest a freecam/ghost mode for building. I love the new building mechanics, but given how big each asset is, it seems kinda daunting to have to walk around and align each piece, especially when planning to build large estates. I ...
7 days ago in Feedback 0 Open

"The Empyrean Network: The Gauntlet" and "Hollowed Moor" issue

"The Empyrean Network: The Gauntlet" and "The Hollowed Moor" don't complete unless travel is from the Crossways Empyrean portals. That tracks given the name of the quest being about the old network, but the objective should be "Travel to <the G...
7 days ago in Feedback 0 Open

Please Removal Animal Fibre = Thread when Dyes are Implemented

Greetings Devpeoples, This post is to request that when you implemented the Dyes feature that is coming in a future update, that at the same time could you please remove the ability to use Animal Fibre as Thread for crafting purposes. A primary us...
12 days ago in Feedback 0 Open

Codex Enhancement for In-Game Knowledge and Resource Discovery

I would love to see an improvement to the Codex system, allowing for more in-game knowledge without the need to consult external charts. It's frustrating to leave the game just to look up resources on the internet. I propose that the Codex disp...
13 days ago in Feedback 2 Open

Show Augmentation Names On Benches

Hello! I wanted to suggest showing the actual Augmentation names when you inspect a bench. Sometimes our icons and "green line" connections between them just don't show up, so we're left looking at the inspect window on crafting benches. But it on...
13 days ago in Feedback 0 Open

Your levels are far too strong!!!!!!!!!!!!! A 10 level feels like a 60 level from the past

I've been playing for more than 1000 hours and almost 200 since the update on 12 September. I was so looking forward to it. But there is a very strong negative feedback from me: The enemies are way too extreme. A level 10 enemy is already far too ...
13 days ago in Feedback 2 Open