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Indestructable Trees

There are some trees near our building area that are indestructible but still use durabilty
9 days ago in Bugs 0 Open

duplication of bug hides

i refined some chitin (tier 2 i think) into hide and about 1/2 way through i had the game crash, when i reloaded the game the task for the hides was done but instead of having about 75 it gave me 256, and showed x-257 in the status display of the ...
10 days ago in Bugs 1 Open

Cavern Realm Suggestion - Repost RR Update

Greetings Devpeoples, This post is to supply a potential new Realm to travel through, a subterranean one called Caverns. To me, the lure of what lies beneath the earth in such a wonderful fantastical setting as Nightingale is immense. With the abi...
10 days ago in Feedback 1 Open

Auto-Use tools if in backpack whether in hotbar (or not)

While exploring and harvesting items, it would be immesely useful if we were able to automatically skin animals using a harvesting knife without having to switch weapons. Of course, this would prevent using spells on weapons, but thats alright as ...
12 days ago in Feedback 0 Open

The lag is so bad

I played this with several friends before the big update and the game ran just fine, just a tab bit of lag first, main issue was the crashing constantly when going into realms. But now after a year and coming back, the game runs so poorly on my sy...
13 days ago in Feedback 0 Open

Items made with pursuit say they add 8% when they only add 6%

Pursuit ore adds 6% ranged and crit damage, when you make buttons or other items with them, they say they add 8%, when they only add the original 6%
13 days ago in Bugs 2 Open

Azazel Missing

Azazel is missing in the Heart of the Dungeon for the quest Where Angels Fear to Tread. I entered the bottom chamber and ran around. According to youtube videos it should be sleeping or laying next to the center tree vine thing but nothing is ther...
15 days ago in Bugs 4 Open

map marker - notes and completion

Two things I would love to see for the map: - Completed events or encounters should be greyed out or marked green or so, so I don't have to check over and over which ones are left to do. Icons I can add to the map should get a description, so I ca...
15 days ago in Feedback 0 Open

Building Piece Swaps

I think a function that allows pieces to be swapped when building without having to tear down the original would be really great. Like, I currently have a house of Crude Stone, and I'm upgrading to Tudor. It would be nice if I could just put down,...
16 days ago in Feedback 0 Open

Hold Shift to compare or show more info?

I cannot easily compare recipes - it opens a new window altogether. I'd like to be able to see the basic differences between Coffee, Roasted Berries, Roasted Meat (for example - this would also apply to all crafting, including weapons and armor). ...
16 days ago in Feedback 0 Open