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Animations - Sit on chairs, sit on ledges, sit down on the floor, lean on walls, Sleeping animations

Please add animations for us to feel more inside the game and also for players to be able to roleplay, that would increase the game's life.
9 months ago in Feedback 4 Open

Foundation clear ground

Can it be made so when you place a foundation, it gets rid of all the underbrush you can't remove normally in places like Abeyance? Specifically, when you place a Foundation level with the ground.
9 months ago in Feedback 0 Open

Gun Displays

As I go though the game, I craft better weapons. Instead of leaving the old ones in a chest, it would be nice to have an elegant display case for them. It's an additional decoration for the house.
8 months ago in Feedback 1 Open

Farming / Planting has become too tedious

Farming is too tedious. Specifically, planting seeds. I run farms with a hundred or so plant boxes, and it wasn't too bad back when all survivors would help with the planting. (I don't know if the survivors are bugged or working as intended, but t...
9 months ago in Feedback 15 Open

Rugs, Pictures, Toilets, Sinks, Silverware, and other knick knacks

Would love to have more objects to decorate my builds with. Like rugs, pictures to hang, silverware for tables, Toilets/Showers/Sinks just a few things I could think off the top of my head. Also, free placement and the ability to turn off snapping...
8 months ago in Feedback 4 Open

4-way peaked roofs & allow pillars to support roofs

To achieve a dormered effect I atempted to join these 2 intersecting perpendicular peaked roofs, but there is no 4-way piece that will do this smoothly with a 'clean' look from the outside. The closest that can be achieved is to gable end two of t...
9 months ago in Feedback 3 Open

Hide outdated crafting stations

The "Crafting Station" category in the build UI is rather overwhelming. I'd love for there to be a tickbox like "Hide outdated stations" so that it only displays the most advanced tier of each station. Cheers o/
9 months ago in Feedback 2 Open

Procedural generation done right

Greetings!I wish to correct my post from yesterday where i was lamenting the loss of procedural generation.I realized that infact the proc gen was still there but it was still incredibly stunted.I am a big fan of No mans sky and have seen what wor...
7 days ago in Feedback 0 Open

Restore blueprint rewards for exploration

Something that the game Once Human has which encouraged exploration, even though the locations were basically cut and paste, was that each of the bigger locations had a specific gear blueprint you could obtain. There was something similar in early...
7 days ago in Feedback 0 Open

Gardening Workstation

Have a "gardening" / "agriculture" workstation. Up to 4 seeds can be simultaneously grown. Worker takes seeds from storage, starting with seeds with the lowest amount, and continuously grows, waters, and harvests the crop, adjusted for cards and r...
7 days ago in Feedback 0 Open