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Silly need for structural support.

As you can see in the image attached, I can't place a wall on an upper floor if it's not directly ontop of another wall or pillar even when one side of it has a support structure.This is ridiculous.
2 months ago in Feedback 1 Open

Crafting mode card

We need a creative/free build mode, maybe make a card that makes crafting use no resources but uses tier 1 stuff so it doesn't effect clothes and weapons since we'd want to use higher tiers to craft these, maybe make it a tier 3 card so then we st...
2 months ago in Feedback 0 Open

Make augments placeable on decor

the building system is awesome but limited by augment placing. If augments were treated like infusions we could choose the decor/furniture to place the augment on and actually utilize the building syatem uniquely
2 months ago in Feedback 0 Open

Mark inventory as crucial

There is a lot of stuff one can and usually will pick up. This tends to make it sometimes hard to keep track of (mission critical) inventory. So I would like to suggest the option to flag parts of the inventory as 'crucial'. You could give it a co...
2 months ago in Feedback 0 Open

Please Removal Animal Fibre = Thread when Dyes are Implemented

Greetings Devpeoples, This post is to request that when you implemented the Dyes feature that is coming in a future update, that at the same time could you please remove the ability to use Animal Fibre as Thread for crafting purposes. A primary us...
2 months ago in Feedback 0 Open

Your levels are far too strong!!!!!!!!!!!!! A 10 level feels like a 60 level from the past

I've been playing for more than 1000 hours and almost 200 since the update on 12 September. I was so looking forward to it. But there is a very strong negative feedback from me: The enemies are way too extreme. A level 10 enemy is already far too ...
2 months ago in Feedback 2 Open

Welkins Reach

I really really really enjoyed Welkin's reach. Well done to all involved. It was hard, and so very different, Finding the jump spots, what level, doing the different stuff. It was pretty, a pain in the butt, engaging and so much fun to explore. Th...
2 months ago in Feedback 1 Open

Companion AI and pathing

I found it difficult at best to interact with my companion, especially while in my base. If I try to walk up to my companion to access their inventory or tell them to do something, instead of letting me approach, they will start running around lik...
2 months ago in Feedback 0 Open

I dislike the spell system

I think a toggle between tools and using spells/enchantments would have worked better than what we have now. Basically use a toggle key and it changes the hotkeys to your spells or back to tools. This would divorce tools from spells and I think th...
2 months ago in Feedback 0 Open

Add Cursor Lock

There is no form of cursor lock, mouse lock, window lock, or "Full-Screen" option in the Full-Screen modes. I have no way to lock my cursor to the Nightingale window and, as a streamer, I require multiple displays. This makes it nearly impossible ...
about 1 month ago in Feedback 0 Open