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Animations - Sit on chairs, sit on ledges, sit down on the floor, lean on walls, Sleeping animations

Please add animations for us to feel more inside the game and also for players to be able to roleplay, that would increase the game's life.
17 days ago in Feedback 1 Open

Survivor should use lowest tier items first

In current game, my faithful survivor never fails to prioritize fueling the fire with Gilded Lumber before falling back to more mundane Wood Bundles he also happens to have in his pockets, no matter how many times I yell at him about not burning g...
14 days ago in Feedback 2 Open

Multiplayer: Join Same Crossroads

I know it was mentioned in Discord that devs will be looking into this, but I just want to get the request on record here - please please find a way for friends to join the same Crossroads. Right now, unless you are the "primary", the "travel to c...
22 days ago in Feedback 7 Open

Full Beard Option - CC

I would like to have a full beard option for my main character. My follower / npc have a full beard option. Would love this for facial hair option.
24 days ago in Feedback 0 Fix Live

A ship that will act as a mobile base and another mode of realm traversal

With the game being heavily focused on adventuring and gathering resources, I feel like a mobile base such as a flying ship in some form would be a very big complement to this style of gameplay and the game in general. At the moment, you need to g...
9 days ago in Feedback 1 Open

Farming / Planting has become too tedious

Farming is too tedious. Specifically, planting seeds. I run farms with a hundred or so plant boxes, and it wasn't too bad back when all survivors would help with the planting. (I don't know if the survivors are bugged or working as intended, but t...
20 days ago in Feedback 14 Open

Tier visibility: building/crafting menu

Please add visibility to the tiers; for example when making augments if we could just put them in a drop down menu "Tier 1", "Tier 2", etc. Now we have to click on every single one every time we want to check augments. Other super useful options w...
3 days ago in Feedback 0 Open

Light fall-off radius and bleed through walls (10/2/24)

Lights bleed through walls and floors, creating lighted walls/ceilings/floors where there shouldn't be. (This was also the case before the update.) It looks like that is mostly due to the "seams" of the tiles not being fully "sealed," since most (...
4 days ago in Feedback 0 Open

Snapping on/off and placements everywhere

Please let us choose snapping on or off when placing things AND add snap points for chest on various shelves. Let us place light on most if not all walls, pillars and under upper floors tiles. Upper floor tiles should also snap to foundations tiles.
5 days ago in Feedback 0 Open

crafting with higher tier produce (for exemple etched)

I think some opportunity is lost here. For exemple, we can use etched ingot to replace normal ingot in recipe but etched doesn't offer any additional bonuses, just an extra step. Why is the recipe of etched ingot not requiring something elses than...
5 days ago in Feedback 1 Open