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Dropping items

In a lot of games, dropping items is much more automatic - drag it out of inventory and let it go. I would love to keep the extract mechanic through the right click on the thing you want to extract. Holding shift could cause the current split stac...
2 months ago in Feedback 0 Open

Checkbox search for properties on mats while crafting

So it would probably be quite hard to implement, but my idea is to allow searching of a preferred set of properties for gear. For example, I only want stealth items, or stealth with max health, and then when crafting, only the materials that have ...
4 months ago in Feedback 0 Open

Ability to lock an item.

I was removing an angling basket and my cursor moved to upper floor w/o me realizing it. I lost the floor and everything on it fell. Would be nice to have the ability to lock and unlock building items.
4 months ago in Feedback 0 Open

Walk key missing for keyboard

Please add a key for keyboard users to be able to toggle walk. With gamepad you can walk by using the stick softly and the animations are well done.
4 months ago in Feedback 0 Open

I think base building needs a few more items

My brother and I both bought nightingale the day after major update and have absolutely loved playing it. The only thing I wish it would add is weapon display racks and maybe more Armor looking clothing (knights armor like Joan of arc is wearing o...
4 months ago in Feedback 0 Open

Potion upcrafting

I want to suggest adding a feature that allows us to up-craft potions into the next tier of the same potion type as a means to make the lower tier potions still have a use later in the progression, as the lower tier potions currently end up having...
4 months ago in Feedback 0 Open

T4 recipe tree

There should be a T4 recipe tree to see which ones are unlocked or yet to be unlocked, just like with all the other tiers. It's not coherent at all that the T4 recipes aren't displayed like the others (even if they were hidden until discovered).
4 months ago in Feedback 0 Open

The cost to repair tools and clothing is ridiculously cheap...

The cost to repair tools and clothing is ridiculously cheap, so cheap that it makes the equipment practically infinite. Moreover, the crafting bench becomes totally obsolete since there's no need to constantly craft tools, unless it's for a recrui...
4 months ago in Feedback 1 Open

Please stop inactive Survivors from picking up loot

When combat occurs around my respite, any extra survivors that are hanging around sometimes pick up the loot before I am able to. It is frustrating once started and be a huge hassle toward the start of the game.
4 months ago in Feedback 0 Open

New Arachnophobia-Lite Mode

I think an arachnophobia-lite mode (in addition to the current arachnophobia) would be an agreeable feature. This mode would not affect gameplay or entities that involve combat, instead it would remove any kind of "creepy crawly" ambience from the...
2 months ago in Feedback 0 Open