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Freecam/Ghost mode option for building

I would like to suggest a freecam/ghost mode for building. I love the new building mechanics, but given how big each asset is, it seems kinda daunting to have to walk around and align each piece, especially when planning to build large estates. I ...
about 2 months ago in Feedback 0 Open

"The Empyrean Network: The Gauntlet" and "Hollowed Moor" issue

"The Empyrean Network: The Gauntlet" and "The Hollowed Moor" don't complete unless travel is from the Crossways Empyrean portals. That tracks given the name of the quest being about the old network, but the objective should be "Travel to <the G...
about 2 months ago in Feedback 0 Open

Make Seals and Card Materials "Generic"

Hello! This is a small laundry list of items/resources I think could use the same characteristics treatment that Realm Cards (and select other items like Potions) got in the Realms Rebuilt update. (Thank you for that, by the way; having the SAME T...
about 2 months ago in Feedback 0 Open

Seeds Used in Too Many Recipes...?

Seeds seem to have a few backend tags that make them a little too pervasive in recipe usage, rendering their fully grown counterparts moot for these recipes (and arguably "unrealistic" for some, as with the grain refinement into Flour). The follow...
about 2 months ago in Feedback 0 Open

Return Stats to Main Crafting Window when Creating Tools/Clothing

Hello! I would love it if we could return to the previous iteration of the crafting UI where the stat adjustments were shown in the same window as the recipe selection. I didn't understand why we needed a new UI window just for "I want to make thi...
about 2 months ago in Feedback 0 Open

Ennemy with horns too strong

The giant ennemy that has horns on it's head, and begin with a hammer in it's hand is way too hard on the second phase. It charges you with running, and he is way to fast to parry almost 80% of the time. Also, at that time, I only have an ornate r...
about 2 months ago in Feedback 0 Open

Base building

I tried to create a base using your video as inspiration, but it seems it's not possible to build a base like this. All the foundations on the floating rocks appear to be red.
about 2 months ago in Feedback 0 Open

AUGMENTS RUINING THE GAME

The augmentations are ruining this game. Could be quickly fixed with a 20 tile ++ tether distance and allow to pass through walls. But honestly some are up to 3 crafting stations per augment, so you are forced to clump everything, or build that au...
about 2 months ago in Feedback 2 Open

Suggested side quests for The Watch

Once the player has talked to various key NPCs from the Watch per Quartermain's instruction, the NPCs could give some repeatable side quests. A simple one could be Supply missions which ask for themed groups of items, e.g. Food - Raw foodstuffs or...
about 2 months ago in Feedback 0 Open

Too much Food in the Realms

Playing on Balanced/Normal difficulty. Just wandering around POIs and getting quest rewards and opening chests, I ended up with so much food that I barely had any need to craft any food for myself, except at the very start of the game. I feel this...
about 2 months ago in Feedback 0 Open