....you cannot by any means tell which way a build object is placing from that green translucent placeholder. And it's driving me nuts because half the walls, panels, doorways, etc always come out facing the wrong way -_-
Some kind of arrow pointing away from the exterior face would go a long way. The green / blue / red translucent placeholder objects are just impossible to accurately see.
On top of this, for some reason half the time the walls absolutely REFUSE to rotate to the correct orientation... even when they are being snapped to another wall with different interior and exterior faces, they refuse to just match! >.<
Please look into some updates to the build UI, I spend way too long trying to squint and transparent pixels and still can't see clearly wt heck i'm doing lol. Thanks.
~ spacefiddle
Category Tags | UI/UX, Visual/Art, Building |
Mode | Online |
Sentiment | Critical |
I've resorted to placing them all semi-randomly and deconstructing the ones I don't like, then using the copy function to replace them. It tends to do a good job of keeping them all facing the same direction. But I'd definitely prefer a more legible placeholder.