The recruits that travel with us, you give them the order to follow and Attack too, it works for Follow to a degree. The problem is that, when you get near a structure with ennemies it goes completely crazy attack mode and leaves you. And I wish it would at least keep a certain distance from you, but no farther. Sometimes my Becky is 3 levels below me and injured, or at the complete end of a corridor, and I am searching for her. I wish it would be more subtle then that.
Category Tags | Recruitable NPCs (Companions), Combat |
Mode | Online |
Sentiment | Feature Request |
That said when she is with other AI on a defense area, it does help me finding the ennemies, to follow her and them. So not everything is bad, but in the context of a largeur area, it's strange. Nobody would act so carelessly.