The group vault mechanic is my least favorite part of the game by far. They feel like a forced, tacked-on wart that's completely on the side of what the game is really about: Jumping from realm to realm, gathering materials, crafting and building. Having reached this point in the story, my character isn't completely worthless but being one-shot killed over and over while not being able to chop even a single pixel off the endgame monster's enormous healthbar is not even remotely fun. It's just annoying, and having been lucky enough to have been carried through by some random players, there's zero point zero chance I'll ever visit one ever again. Devs, please spend your time elsewhere.
Category Tags | UI/UX, Vaults, Difficulty |
Mode | Online |
Sentiment | Critical |