In both Aid and Defense spots it's a problem that the local wildlife both kills the questgiver NPC:s and trashes the structures when they spawn too close. No way to take the quest when the questgiver is dead and gone, please make them safe from enemies at least until the quest is done.
Happened both before and after the Realms Rebuilt update.
Category Tags | NPCs, Creatures/Enemies |
Mode | Both Online & Offline |
Sentiment | Feature Request |