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Pick Grapple (Pickle) Feedback

The Pick-Grapple (Pickle) is an excellent traversal tool. The ranges of each scale up very nicely, and I do like that they are very Stamina taxing. It promotes building more Stamina into our gear. And I do like that it doesn’t take much Durability...
2 days ago in Nightingale Feedback 3 Open

Realm Cards Rebalanced - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
5 days ago in Nightingale Feedback 1 Open

Arena Realm Suggestion - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
about 10 hours ago in Nightingale Feedback 0 Open

Add a rare realm card dropped by bound that takes you to a broken realm lost to the void

It would be a series of floating islands made of fragments of biomes with seamless portals and chain bridges connecting them and many vault portal POIs. It would also always be under the effects of the deep fae wilds card plus one other random pur...
2 days ago in Nightingale Feedback 0 Open

Ability to keep playing as you wait for Respite Realm to load

It takes so much time to 'prepare travel to respite' that a 'cancel feature would be nice. While waiting, you're doing other stuff due to the long wait.
about 1 month ago in Nightingale Feedback 1 Open

Reduce Respite Realm Loading Times

The game requires both having an appropriate base with workstations and augments setup, as well as a lot of realm travel. It feels bad when every time I'm in a realm for a little too long, I have to wait for my respite realm to load again before I...
23 days ago in Nightingale Feedback 0 Open

Zephyr Anchor Point - Invited Guest Spawn Locations

Could Zephyr Anchor Points be spawn points for where players arrive when invited to Abeyance realms? To allow players to control where invited guests spawn at when inviting visitors to their estates. So invited players do not have to run all the w...
25 days ago in Nightingale Feedback 1 Open

Estate Cards need more details and organization options

Estate Cards are wonderful in concept but are, sadly, somewhat lacking in terms of their support for their function. Being able to bookmark a realm for later return is wonderful. Being able to share a realm without needing to be online to invite o...
29 days ago in Nightingale Feedback 2 Open

230 GS Resource Revamp - Community Theorycraft Project

Greetings Devpeoples, Here is a community theory crafted exercise around taking the existing 230 Gear Score POI Resources and changing their stats, adding / expanding their uses, including new processes and classifications.The purpose of this is t...
about 1 month ago in Nightingale Feedback 1 Open

Player Portal Changes

I'd still like to see them reduce item counts by utilizing the synchronous lotus as charges on portals, and allow portals to be made that can have different realms on a wheel that you can choose. It also be an excuse to have different qualities of...
about 1 month ago in Nightingale Feedback 0 Open