So frequently I'll enter my base and my recruited AI will walk right into the fireplace and catch fire. They don't die, it's just a little annoying because they just do it so often. Hunting issue with the recruited AI, I'll attack a pack of boars ...
Bound Elite Knights are dropping untiered 'Advanced Lacunus' in 220 gloom realm
At no time have I received any ingots of 'Tier 3 Advanced Lacunus'. This material only appears as one metal in a rare drop blade seemingly made of disparite metals, which is not possible for a player to craft. Elite Knights are dropping untiered '...
Enemies health bar does not appear and enemies do not take damge right away. I have to cast magic then the enemy health bar appears and will take damage.
Hello! I noticed that when I used my umbrella to glide, it would remove my weapon enchantments. I'm not sure if that's intentional or not. For example, I use Shockwave on my dagger and when I use glide to get close to enemies, it removes the buff.
Doing Antiquarian quest. Inside the building my companion is locked to a target outside of buildong. I put his behaviour on "Attack: Not Allowed" and he follows me till I put him back on "Attack: Allowed". My companion runs all the way from bottom...
my friend and i have found that lag spikes when we interact or exit crafting stations around our base. we have even encountered severe lag spike when we encountered the bound enemy that duel wields sickles. when that enemy showed up the game becam...
Im in the vaults in a bastille of might and there are two bound that spawned beyond the room I'm in and I can't complete it to progress. I'm just gonna leave but this is slowing down my ability to get through vaults
With Charm of the Healer on an item and that item equipped, you now damage other player characters instead of healing them, which is not the intended behavior unless one has a deranged definition of the word 'healer.'
3rd person view - grenade hits ground behind when looking up
In 3rd person view when standing on firm ground, looking up and throwing a grenade it hits the ground behind your character. Could be somehow caused by the camera clipping thru the ground. The grenade thrown animation continues but there's no expl...