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Yex and the helmsmans bound have no weak spots

As Yex and helmsman don't have any weak points, you can't crit them (except with a sword parry ), which makes critical focused builds very weak against them. They're the only bosses like this, It creates a huge imbalance between waves, when it tak...
1 day ago in Feedback 0 Open

A real 2hnd Sword plz!!!!

2hnd Sword... not just a pokie fencing sword plz n ty.... plz o plz.... Give us something with weight behind it, not as slow like the 2hnd hammer!!!! A 2hnd sword that feels good to Slash though the Mobs!!!!
1 day ago in Feedback 1 Open
116 VOTE

Please add saber swords, bayonets, and cane swords

Not sure why calvary saber swords, machetes, cane swords, and bayonets haven't been added yet, seems like a perfect fit for this game. Please add them in the future.
2 months ago in Feedback 13 Open

Still only one warrior melee weapon?

Hello, we have 30 (?) range weapons. 10 (?) Weapons that I would call, "close range" or "quick melee weapons", for example a knife. I would add some "Tool weapons" like a pickaxe in this category too. We can add for example fireballs to any weapon...
about 18 hours ago in Feedback 0 Open

Add Storied Realm Bosses as Vault Bosses

I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
about 2 months ago in Feedback 6 Open

Sekhmet Bodd Fight is ace!

I just wanted to say that the Sekhmet Bossfight was brilliant! I've been gaming sionce the mid '90's and playing Nightingale singce the 2nd? closed Beta. The Sekhmet Bossfight had me on a ride of confused, to almost frustrated, to a quick shout of...
3 days ago in Feedback 0 Open

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
26 days ago in Feedback 3 Open

Real Training Dummy

We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
about 2 months ago in Feedback 0 Open

I would like to see some sea creatures

It would be great to see something in the vast waters that surround the forest and swamp biomes such as serpents, mer-people, squiddies, shark-like creatures, Kelpies, Red-caps, etc. Also to allow use of single handed weapons in and underwater lik...
29 days ago in Feedback 0 Open

Increase Aggro/Threat generation of AI companions

Hey folks, first I want to say thank you to the whole team for an amazing game! I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
2 months ago in Feedback 2 Open