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map marker - notes and completion

Two things I would love to see for the map: - Completed events or encounters should be greyed out or marked green or so, so I don't have to check over and over which ones are left to do. Icons I can add to the map should get a description, so I ca...
4 months ago in Feedback 0 Open

Share quests and/or quest progress with people in party

Something that was brought up after a session was the fact that, with the new update, you can't really progress together. It's very "Single Player with Multiplayer Slapped On." The example is the corrupted carnute and the corrupted mushroom in Syl...
4 months ago in Feedback 0 Open

Magic select radial menu stops movement

After selecting a different spell on a tool/weapon, it stops the players movement so you have to re-press a direction key again. This also happens when toggling the HUD back on with the Toggle HUD key.
4 months ago in Feedback 1 Open

Building Piece Swaps

I think a function that allows pieces to be swapped when building without having to tear down the original would be really great. Like, I currently have a house of Crude Stone, and I'm upgrading to Tudor. It would be nice if I could just put down,...
4 months ago in Feedback 0 Open

Implement Option to Prevent Auto-Slotting Radial Menu

The new radial menu is awesome for holding Q to quick chow some grub, but farming isn't a great experience when seeds and other things that you need to have in the inventory always gets auto-slotted to the radial menu. I have to constantly move st...
4 months ago in Feedback 0 Open

3rd Person Expressions and Animations

I just got the game and haven't gotten too far yet, but I think that third person mode could have better animations and just more of them in general. For example, animations reflecting statuses like injury (limping) disease (coughing) wetness (shi...
4 months ago in Feedback 1 Open

Grass render inside building

When building and placing down a foundation/framework, grass seems to inconsistently render inside the building. When first placing down foundations the grass would disappear as expected.Later on when progressing the framework by adding materials ...
4 months ago in Bugs 2 Open

Stations are not affected by augmentations

When returning to abeyance realm all station are not affected by augmentations, you need to go to another realm and return back or restart the gane, and may be it will working again. In addition no more well lit augmentaiton ( I dont know if it in...
3 months ago in Bugs 0 Open

Compliment to the updated build system

I just want to leave a bit of complimentary feedback on the way the building system functions without some of the restrictions, its incredibly fun now that i dont have to worry about whats supporting this or that. Id been avoiding building too muc...
3 months ago in Feedback 0 Open

Really enjoying the new bosses.

I've really been liking the new bosses added in Realms Rebuilt. For me the feel more engaging than the old Automaton site of power bosses. I've only done 2 so far, but the boss mechanics are better and the difficulty feels more fair now.
4 months ago in Feedback 0 Open