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Blacksmith augment issue since last patch (0.5.3)

I'm not sure this a bug and not a feature since the full patch notes weren't exactly full patch notes. I had noticed that the blacksmith augments seemed to only working sporadically since this last patch. Before, if I crafted 2 of any metal item I...
30 days ago in Bugs 2 Open

Bhutan Chandelier Lamp-Face Lighting

The bhutan chandelier doesn't appear to be lit correctly, certain sides which are even facing each other are dark/light. I believe all the faces of the 'lamps' should be lit, but not 100% sure what the design was going for.
30 days ago in Bugs 0 Open

male/female

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30 days ago in Feedback 2 Open

Some crafts still getting multiple yield bonuses

Potion crafting still gives yield bonuses in the UI as well as when collecting, leading to massive returns. Probably still applies to paper/ink/fish dishes/ammo.
30 days ago in Bugs 0 Open

Les touches Q et A n'arrête pas de s'inverser au début de partie (je joue en azerty)

Les touches Q et A n'arrête pas de s'inverser au début de partie (je joue en azerty). JE les change à chaque fois au début du jeu.
about 1 month ago in Bugs 0 Open

Flat roof tiles are misaligned

Looking at flat roof tiles from above, it appears that their top portions have "sunken" down. There is a very noticeable gap between the top of the roofs, and the eaves on the sides, and this makes builds very odd looking. It appears all of the fl...
about 1 month ago in Bugs 0 Open

Gloriana's Tears - For The Glory progress unclear/confusing

Getting into the main quest for Gloriana's Tears, where three special items must be acquired in order to make a portal to The Watch, the game makes it sound like it's an either-or choice for peaceful or violent acquisition of the the three critica...
about 1 month ago in Feedback 0 Open

Increase the relevance of opening portals to non-story realms with these changes

Reduce the size of non-story random realms with the aim that they can be fully in one or two play sessions Sharply reduce the number of Tier 2+ resources in each random realm Do not let resources regenerate (or do so very slowly) in all realms, in...
about 1 month ago in Feedback 1 Open

Estate Cairn description update

Estate Cairn no longer says that it reduces/stops creature spawns in a radius (progression or build screen), and doesn't explain what "respite" means. The codex entry only says that it's a "safe area," not that it influences spawns or in what radi...
about 2 months ago in Feedback 0 Open

Alloys currently only support ranged and melee builds

At the moment there are only a few alloys, and all of them support either a melee, a ranged, or a hybrid melee/ranged build; none of them support a magick build. Because of the lack of magickal alloys tools that use the Reinforced Hammer and Marti...
about 2 months ago in Feedback 0 Open