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Point of Interest and Maps

I would like to see a way to toggle POIs on the map so it you can see at a glance what ones you have completed - potentially as a change of colour, greyed out or made into a blank dot.
27 days ago in Feedback 0 Open

Einaida need noble status.

You need to make Einaida a noble metal so it can be used in Mythic grenades. Or... take the nobility out of the grenade recipe. It makes no sense we can't use the best ranged ore on this ranged only weapon. Also, you nerfed grenades (all the tools...
27 days ago in Feedback 0 Open

Request for additional audio/video settings

There are a few things I would really like to have the ability to toggle off. The first is light bloom, followed by lens flare, and finally, the flash bang effects (audio/visual) from those sniper bound. I don't mind having part of the screen cove...
27 days ago in Feedback 0 Open

Wood, Stone, and Gems Buttons

I would like to see the ability to make buttons out of Wood, Stone, and Gems added to crafting.
27 days ago in Feedback 0 Open

Hoe flies not adding stats when used for cooking

I found some Hoe-Flies shortly and wanted to cook with them but they do not add any stats to the meal (should add 50 health, 50 stamina, 5% speed given in the description). Additionally the stats of carnute ichor and Geist mushrooms are pointless,...
27 days ago in Bugs 1 Open

Infestation already complete

In an Astrolabe Forest, my first time here, each Infestation POI that I travel to is already complete
28 days ago in Bugs 1 Open

Workbench augmentation indicator disappears when you move the workbench

Moving a workbench causes the GUI to no longer indicate that augments are affecting the workbench, but inspecting shows that the augments still apply
about 1 month ago in Bugs 0 Open

can't continue Sylvans Crale site of power

when yu enter the site of power in Sylvans Cradle you need to activate a few glyphs to go further down, after searchign for a long time I looked online to find out that the last glyph just doesn't show up for me. The one that's supposed to be on o...
about 1 month ago in Bugs 3 Open

Magick Ammunition underpowered

Magick ammo damage/time is too low. Even with a full magic build the damage is insignificant largely. Magick ammo seems to be primarily useful only for overcoming resistances regardless of whether the player uses a full magick or full range build,...
about 1 month ago in Feedback 2 Open

More efficient AI for recruitables

can we add some kind if area around the player that the AI won't pick up loot in, it's almost useless when you helper walks up to loot the ore you're mining and then just stands there because their now "waiting for you to interact" i want them to ...
about 2 months ago in Feedback 1 Open