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Blueprint Tree

Thank you for the new blueprint tree system. its much better than trying to find someone in the dessert and hoping they have the blueprint you need. i love seeing this game improve!
2 months ago in Feedback 0 Open

Bastilles / POIs still have low to negligible relevance

On Normal Mode, clearing a POI awards 13 T1 essence, or 25 if it is a harder Infestation challenge. However, this is not where the bulk of T1 Essence is acquired. There are around 13 POIs before entering the Abeyance challenge, which totals 13x13 ...
2 months ago in Feedback 0 Open

essence should be autopicked when touching them.

No description provided
2 months ago in Feedback 0 Open

Trickster Card

So, the Trickster Minor Card felt like the biggest *Gasp*-That is so cool moment to me the first time I saw and used it, then I started testing it more and more and it quickly became apparent that what I expected it to do wasn't at all what it did...
2 months ago in Feedback 0 Open

Inventory screen and trading with recruits need to show both current/max weight and inventory slot counts

In the inventory screen there's nothing showing me how many of my 75 backpack slots are full. It just shows me the current weight and limit. To see how many slot I have left I have to trade with my recruit. But, there i don't see my total weight. ...
2 months ago in Feedback 0 Open

More natural/ethnic hairstyles

Hi, love the game and have been looking forward to it since it was announced and I'm excited to dive back in with the Realms Rebuilt update, but I wanted to ask just due to a small personal gripe, is there a world where we can get more natural hai...
2 months ago in Feedback 0 Open

Furniture (including augment) pie menu (Move, Destroy)

Will it be possible to add in the furniture pie menu a [Move] to move the furniture to another place (with maybe a green/red ghost of the moved piece of furniture during placement), and to add this feature to augments too, so you don't have to des...
2 months ago in Feedback 0 Open

search bar in progression tab

please add a search bar in the progression tab so that we can see specific things we are looking for, such as listed valid augments for a structure.
2 months ago in Feedback 0 Open

Usage of stone/metal/wood types in design of structures.

As title suggests, I think having different stone/metal/wood types actually influence the design, coloration, and pattern of buildings would make a very unique and interesting addition to the building mechanics of the game. Mixing and matching pal...
2 months ago in Feedback 0 Open

[Modding] Establishing a healthy modding community, getting devs thoughts on modding for Nightingale

Nightingale is a perfect game for mods. It is the exact kind of game where a healthy modding community would be huge. There are so many interesting systems that are ripe for modders to build upon and extend in creative ways. I can’t stop thinking ...
2 months ago in Feedback 0 Open