it would be nice if when placing foundations the terrain above it would be removed, and if possible when the foundation is removed the terrain goes back to normal
Katanas since we have pagoda tileset, 2 hand weapon, quite similar to swords but with a different attack pattern animation and a little bit more dmg since its a 2 hand weapon, same parry mechanic for secondary action.Tier 1, wood katana, t2 simple...
Chasing the Stars - Minor issue with agility challenges part.
In the chasing the stars quest, at the point the player is instructed to complete agility challenges to gain entry to the observatory, the agility challenge icons on the map change to flags - and get a new text description when these flags are mou...
If you made an online store that you spend real money on it would support the builders of the game. You can sell clothing skins, extra nice furniture, etc. I don't like play to pay but skins would help fund the game. This game has a lot of potenti...
Since floating builds are allowed now. Ever consider making airship parts such as propellers, balloons ect. purely for thematic reasons? It wouldn't have to actually go anywhere. But having something like that or introducing prefabs to build off o...
Please allow work stations and augments to be picked up and replaced in houses as they cost a lot of materials to make. relocation of these would be a huge upgrade.
I wuold like to see more biom specific quests and POIs.
Exploration started feeling some what stale after the second biom or so. Having them feel different, unique, would go a long way. e.g forest cleanse, replant trees, etc swamp drain parts, clear weeds, etc desert revive water spring/oasis, etc