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Worker Jobs

Similar to workstations I would like to be able to assign work to Workers. Patrol (attack neutral / enemies around base Water plants Plant (optional) Harvest (optional)
4 months ago in Feedback 0 Open

Add temporary map marker for deployed Pepys Box

For those of us who may deploy a Pepys Box out in the field, but completely forget to dismantle before moving on, having a temporary map marker would be a life saver.
11 months ago in Feedback 0 Open

Magick does not benefit from critical multipliers

I'm not sure if this is a bug or intended, but spells and magic ammo DoT do not benefit from critical damage multipliers. They do about x2 the damage when creatures are stunned/prone (with Charm of Brutality), but that is the case regardless of th...
11 months ago in Feedback 1 Open

Bring back the glossary

Before 0.5 there was a glossary (can't remember if that's the right name) where you could look up where to find resources & what not. It was extremely useful & now that the game has been entirely redone, wikis, guides, & forum posts ar...
11 months ago in Feedback 0 Open

Snap to Grid for Objects with Toggle

A lot of time is spent fine-tuning the placement of items so that they line up neatly. As there is currently no free flying viewpoint to assist when building or placing items, some form of snapping that can be enabled or disabled would be useful f...
5 months ago in Feedback 3 Open

X axis rotation for building tiles

It would be great to have the ability to rotate building tile pieces horizontally to open up more complicated building options. Thanks!
10 months ago in Feedback 0 Open

We need inverted half gables

To help with making more complex and creative buildings that require more complex rooflines, we really could use inverted half gables. See picture for reference on places it would be useful. With the use of inverted half gables, I could fill in th...
10 months ago in Feedback 0 Open

Firearms Attachments

Would it be possible to see weapon attachments implemented in the future such as bayonets and period accurate scopes
11 months ago in Feedback 0 Open

Nightingale main quest epiloge idea

Greetings!After recently completing the main quest I have come up with a few things.Once the quest was over it came off as a little anticlimactic.We let puck into nightingale, is there not going to be issues with that?The bound are gone, but the c...
2 months ago in Feedback 0 Open

Gear/Resource progression since May 2025 update

Progression jumps too abruptly between Magwytch and The Watch: Full T3 progression is unlocked at the after completing the Gloriana's Tears Sights of Power, but materials remain T3 across Magwytch, Gloriana's Tears, and Hollowed Moor and the Gaun...
5 months ago in Feedback 0 Open