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New Major Realm Card series, Defense, Chase, Maze

It would be cool if we had a series of new Realm cards. Some things apply to them across the board, just like other realm cards that already exist. This refers to the biome type and difficulty level. As I know that certain types of game play do no...
5 months ago in Feedback 1 Open

Husbandry

It would be an amazing idea if we could tame the local wildlife it would give us more options in recipes for food and could also potentially give us other modes of transportation like mounts
9 months ago in Feedback 0 Open

Show Inventory Sort Button in Companion Inventory

Please make the sort inventory button toggle appear when in follower inventory. Especially needed when trying to offload heavy items, but your inventory was sorted by some other method. Helpful to sort by weight, offload the heavy stuff, and retur...
3 months ago in Feedback 1 Open

Adding mounts and tames would be amazing.

I thinking adding Mounts for alternative transportation would be a nice touch to the already amazing game you have going.
9 months ago in Feedback 0 Open

Elevators? Floating structures?

What about elevators both vertical and horizontal, the same style as they have in conan exiles? And what about instead of just get rid of structures requirementes, we cand craft floating versiones of them? Probably with the use of some special flo...
10 months ago in Feedback 2 Open

FOLLOWERS ARE TOO CLOSE

followers follow you too close and jump scare the absolute shit out of you. they have no idea of personal space.
10 months ago in Feedback 2 Open

Build Pack Item For Frequently Built Items (Lodestar, Pepys Box, etc)

TLDR: Combine required materials into Build Pack object for ease of construction. Inventory management is already so involved in Nightingale (with variations on variations of every item type) keeping the ingredients required to build Lodestars and...
11 months ago in Feedback 0 Open

Fully resolve the situation for the corrupted carnute

The story of Sylvan's Cradle is one of performing a mercy blow on a long-suffering creature kept in captivity. However, as the game currently is, we still trade one captive in suffering for another. I would like to have the option to tend to, heal...
11 months ago in Feedback 1 Open

A dedicated spellcasting weapon and more combat-focused magic to make spellcasting fun, flexible, and worth building around.

What’s the issue? Yes, there are spells but they don’t really hold up in combat. They’re slow to charge, awkward to use under pressure, and can’t be chained together. You basically open with one, then use your other attacks. Right now, magic feels...
about 2 months ago in Feedback 0 Open

Masterwork Handle shown to be crafted at Masonry Bench

On the mouseover in the crafting inventory the masterwork handle is shown to be crafted at the masonry bench while it is actually crafted at the woodworking station.
5 months ago in Feedback 1 Open