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My subscriptions: Crafting

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Survival needs more impact

Right now the survival aspect of the game feels more like a gimmick rather than being a core aspect of the game. Eating, sleeping, and drinking is without an animation. There isn't a thirst meter..it seems like a last minute addition to the game. ...
13 days ago in Feedback 1 Open

Clothing capped at 8 agument bonuses

I'm not sure if this is known by the developers or not, but there appears to be a cap on the number of infusions that can be applied to a piece of gear via augments. Specifically: I noticed this when I crafted some boots using an Excellent sewing ...
8 days ago in Bugs 4 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
16 days ago in Feedback 3 Open

(minor bug) Fishing Trophy Augment doesn't work on stone walls

I was trying to make a spreadsheet for the augments for the workbench. The Boat wheel and fishing trophies give the same augment, but when placed on a solid crude stone wall, the fish trophy doesn't work. I believe it's because the trophy gets emb...
3 days ago in Bugs 0 Open

Swapping Realms finishes Blueprints and Queues are all Done in Workstations

I placed a blueprint of a water Jar. when traveling back from the tier 2 Realm to my respite, it was completed. Additionally all recipes which were in the queue were cooked even tho the fire was light off.
3 days ago in Bugs 0 Open

Building: select which materials to use

Sometimes when you're building stuff, especially with Aid missions, you build a tent or a bedroll and you don't get to select whether you insert the wood or fibre you picked up around the Aid area specifically for this, or the rare fibre/wood you'...
3 days ago in Feedback 1 Open

Tool rating for harvesting should not increase by applying magick

Because you can just use a low-level tool, apply some magick like Regrowth spell or Oberon's spell, then use it to harvest higher-tier materials. Not clear if this is intended. it makes a lot of intermediate tools obsolete because you don't need t...
3 days ago in Feedback 0 Open

Hunger potion cost

The 100 Hunger potion only costs 5 essence to craft this is the same as the 25 hunger potion and less than the 50 hunger potion. Pretty sure this was meant to be 15 to follow to pattern of the other two.
3 days ago in Bugs 0 Open

Crafting mode card

We need a creative/free build mode, maybe make a card that makes crafting use no resources but uses tier 1 stuff so it doesn't effect clothes and weapons since we'd want to use higher tiers to craft these, maybe make it a tier 3 card so then we st...
5 days ago in Feedback 0 Open

Improving Crafting UI for Better Accessibility and Filtering

I would love to see some improvements to the current crafting UI. When we click on a recipe, it takes up the entire screen, which can be quite frustrating. For those who struggle with reading, you could add an option to increase the font size. ...
7 days ago in Feedback 0 Open