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Crafting

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Too much Food in the Realms

Playing on Balanced/Normal difficulty. Just wandering around POIs and getting quest rewards and opening chests, I ended up with so much food that I barely had any need to craft any food for myself, except at the very start of the game. I feel this...
8 days ago in Feedback 0 Open

Missing being able to see what food you craft

Prior to the big update you were able to put your consumables in your toolbar and, when highlighted, you got to see the beautiful model as your character would physically hold said item. With the consumable wheel now it feels more disconnected to ...
8 days ago in Feedback 0 Open

Closing Stations and Storage by hitting E again instead of ESC

I love the game and its workings. Please change the closing of the Stations and Storages by hitting E again instead of ESC. Thanks
8 days ago in Feedback 0 Open

Blueberry bushes planted in small pots will leave a "ghost" bush behind when you move the pot in the building menu.

In Abeyance, when moving a pot containing a blueberry bush using the build menu, the pot and bush will move but there will be an additional non-interactable blueberry bush that gets left behind sans pot.
14 days ago in Bugs 0 Open

Glamour tokens don't draw from storage

Even with the chest settings correct, and in the same building
14 days ago in Bugs 1 Open

Jeweller (Gem) Augment Category Request - Community Theorycraft Project

Greetings Devpeoples, This post is to supply a new Jeweller augment category that interacts with Gems in the similar fashion other refinement categories do for various resources. Gems stand out as one of the few material types that have absolutely...
14 days ago in Feedback 0 Open

Streamlined augment description

I really like the new augmentation system, but I feel there is something to be desired for how the descriptions for each augmentation are written. Right now, what a station can do is written long-form and some of it is written it a not-entirely in...
15 days ago in Feedback 1 Open

Salvation Spell not craftable - "rock marble" component not craftable

As subject - the Salvation spell cannot be crafted as it requires the "rock marble" component (primitive ammo for the slingbow) which is not craftable in the current version of the game.
15 days ago in Bugs 1 Open

Accessing the glamour station causes a crash.

Attempting to access the glamour station causes the game to freeze up and crash each time.
21 days ago in Bugs 1 Open

toggled workstation augments

Would you consider adding a toggle option on workstations for when the number of augments exceed the slots, so we can select which augment apply instead of having to move them out of range and keep those wanted only ?
22 days ago in Feedback 0 Open