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Crafting

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Respite storage needs to be linked together.

I currently have 12 footed chest stacked on the biggest shelves back to back for random materials, 3 separate for food, and then other storage solutions around. I spend an equal amount of time trying to stack already stored items as I do trying to...
about 2 months ago in Feedback 1 Open

Augment Building UI Requests

Hello! I'm overall having a lot of fun. This was definitely worth 18 bucks! Just my two cents after starting to hit Tier 2 and having to redo my base. When placing augments it should display their viable range as a sphere (So you can, for example,...
about 2 months ago in Feedback 1 Open

Progression panel is bugged

Progression panel is bugged and shows a bunch of Lorem Ipsum junk. I cannot upgrade my character. Please fix. This only affects one of my toons, not all of them.
21 days ago in Bugs 0 Open

Traits and Augmentations

Please, please, please. When you display Traits of Crafting Tables, you mention all the benefits that Table gets from appropriate, close Augmentations. You mention Tailor Augment, Science Augment, etc., but you do not mention from where that Craft...
about 1 month ago in Feedback 0 Open

Reintroduce Reclaiming Ingots and introduce Alloy ingot creation

Throughout History melting down ingots and combining ingots to get the benefits of another (making alloys) we already have this yes with bronze and brass but in the words of great halbrand himself "Why not combine it" we in a technical sense shoul...
about 1 month ago in Feedback 0 Open

BAD METALLURGY 101

Please, please, do not perpetrate the oh-so-common error of one copper plus one tin yields one bronze. For starters, 1:1 is not the correct ratio; 3:1 or 4:1 copper to tin would be closer. But the really infuriating part is the 50% metal loss. If ...
2 months ago in Bugs 1 Open

Improving Crafting UI for Better Accessibility and Filtering

I would love to see some improvements to the current crafting UI. When we click on a recipe, it takes up the entire screen, which can be quite frustrating. For those who struggle with reading, you could add an option to increase the font size. ...
2 months ago in Feedback 0 Open

Jeweller (Gem) Augment Category Request - Community Theorycraft Project

Greetings Devpeoples, This post is to supply a new Jeweller augment category that interacts with Gems in the similar fashion other refinement categories do for various resources. Gems stand out as one of the few material types that have absolutely...
2 months ago in Feedback 0 Open

Filtering by crafting tier in crafting stations

Crafting stations have a big clumsy list of alphabetically sorted items that gets really difficult to use once you have dozens and dozens of differnet items in it. We need a way to easily narrow down that list by selecting the tier of equipment by...
2 months ago in Feedback 0 Open

Source Material on Resource Icon using the same Icon

Resources like seeds, spices, and oils all use the same icon but it would be nice if the source item was in the bottom corner of the that resource (ex. Sunflower Oil having a small sunflower icon in the bottom corner) It would make for a quick vis...
about 1 month ago in Feedback 0 Open