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Crafting

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Magic Separated from Tools

I get the idea of binding magic to weapons, but it really makes playing a magickian feel bad. I'd much prefer magic being something that you work towards. Tools could still have their own unique 'enchantments' that cause an affect specific for tha...
10 months ago in Feedback 4 Open

Creative Mode

Create a "creative mode" for both singleplayer games and hostable servers so players can test out different builds, on their own or with their friends, without worrying about gathering resources, so they can better visualise builds for survival.
7 months ago in Feedback 0 Open

Alloys currently only support ranged and melee builds

At the moment there are only a few alloys, and all of them support either a melee, a ranged, or a hybrid melee/ranged build; none of them support a magick build. Because of the lack of magickal alloys tools that use the Reinforced Hammer and Marti...
11 months ago in Feedback 0 Open

Respite storage needs to be linked together.

I currently have 12 footed chest stacked on the biggest shelves back to back for random materials, 3 separate for food, and then other storage solutions around. I spend an equal amount of time trying to stack already stored items as I do trying to...
11 months ago in Feedback 1 Open

Augment Building UI Requests

Hello! I'm overall having a lot of fun. This was definitely worth 18 bucks! Just my two cents after starting to hit Tier 2 and having to redo my base. When placing augments it should display their viable range as a sphere (So you can, for example,...
11 months ago in Feedback 1 Open

Materials should matter for Ammunition

The type of material used for ammunition should give the ammo stats or some sort of effect instead of just being generic ammo. The elemental ammo types have recipes that are more effort than they are worth.
11 months ago in Feedback 1 Open

submenu for augments

it would be great if when in the build menu and you had selected a crafting bench, if there was a button (like notes) to show the applicable augments for the bench so you dont have to hunt through the whole list or memorize EVERY augment
11 months ago in Feedback 0 Open

Item Stat Stacking Charms Infusion etc.

Things in the game that are attribute stackable please add a badge or indicator. For example, if I have two infusions, or charms that are applied to different items on me, allow us to know that the infusion, or item is stat stackable.
11 months ago in Feedback 0 Open

Streamlined augment description

I really like the new augmentation system, but I feel there is something to be desired for how the descriptions for each augmentation are written. Right now, what a station can do is written long-form and some of it is written it a not-entirely in...
11 months ago in Feedback 1 Open

Prioritize ingredients in your inventory

Perhaps I am still too used to the era before crafting from chests was added, but this still could be helpful. Something that happens to me frequently is I look at what is available in my chests, pick out what I want to use, and then have to find ...
11 months ago in Feedback 0 Open