Alloys currently only support ranged and melee builds
At the moment there are only a few alloys, and all of them support either a melee, a ranged, or a hybrid melee/ranged build; none of them support a magick build. Because of the lack of magickal alloys tools that use the Reinforced Hammer and Marti...
I currently have 12 footed chest stacked on the biggest shelves back to back for random materials, 3 separate for food, and then other storage solutions around. I spend an equal amount of time trying to stack already stored items as I do trying to...
Hello! I'm overall having a lot of fun. This was definitely worth 18 bucks! Just my two cents after starting to hit Tier 2 and having to redo my base. When placing augments it should display their viable range as a sphere (So you can, for example,...
Please, please, do not perpetrate the oh-so-common error of one copper plus one tin yields one bronze. For starters, 1:1 is not the correct ratio; 3:1 or 4:1 copper to tin would be closer. But the really infuriating part is the 50% metal loss. If ...
Improving Crafting UI for Better Accessibility and Filtering
I would love to see some improvements to the current crafting UI. When we click on a recipe, it takes up the entire screen, which can be quite frustrating. For those who struggle with reading, you could add an option to increase the font size.
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Things in the game that are attribute stackable please add a badge or indicator. For example, if I have two infusions, or charms that are applied to different items on me, allow us to know that the infusion, or item is stat stackable.
Crafting stations have a big clumsy list of alphabetically sorted items that gets really difficult to use once you have dozens and dozens of differnet items in it. We need a way to easily narrow down that list by selecting the tier of equipment by...
Salvation Spell not craftable - "rock marble" component not craftable
As subject - the Salvation spell cannot be crafted as it requires the "rock marble" component (primitive ammo for the slingbow) which is not craftable in the current version of the game.
All of a sudden in the last week, all my fish and meat are spoiling rather quickly and they never used to spoil at all. Is it a progression point, an update, or something else? I cannot seem to make food even a day ahead of questing or it is spoil...