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Crafting

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Same item Different teir

We would really like to see a change to same items in different tiers. If for no other reason than verities sake. The items I am referring too are the different fibers and trees. Like holt bloom and ribbon wood. We are little loot goblins and mat ...
10 months ago in Feedback 0 Open

Add the ability to see what augments are already built

I would like to see some ability to see what augments I've already built. Its tedious to wander around my sewing bench trying to figure out if I have already made the map or not. Its nice that it says that I have a "simple explorer augment" but th...
10 months ago in Feedback 0 Open

Repair items at crafting stations for free

I keep getting wiped by bosses, this would be less devastating if repairing items didn't then require me to spend hours farming tier 1 essence for repairs. I should be able to just go back to the crafting stations and repair for free; only repairs...
10 months ago in Feedback 1 Open

Add a "Faux Leather" item/crafting recipe for an added level of tool/clothing customization.

I think a "Faux Leather" item, or something similar that can be crafted from any type of fibre(plant,fish,animal), could add a bit more options to crafting recipes that use a limited set of items without much wiggle room (ex backpacks). Similar to...
10 months ago in Feedback 0 Open

Red Coat, Yellow Coat, Green Coat, Blue Coat, Square Rig Clothing

Please add historical "Coat" clothing worn by military personnel in victorian times. Including English Red & Green Coat, French Blue Coat, Austrian White Coat, Spanish Yellow Coat, as well as Naval square Rig and Naval Tricorn Hats.
10 months ago in Feedback 1 Open

Artisan Card Feels Weak to me.

TLDR:Crafting feels tedious and time consuming because of augments and stations.It constantly makes us reorganize our bases aesthetic every time we want to craft something. Its annoying to me, especially because i cant remember what does what, i n...
10 months ago in Feedback 0 Open

Autofill BEST Materials

It would be nice to have an "autofill best materials" option to make crafting a little bit more beginner-friendly. The option would simply auto-place the best ingredients for the type of item you're trying to craft. This could go along with a more...
11 months ago in Feedback 0 Open

Visualise clothing when crafting

it would be easier to pick fabrics if we can have the fabric/leather colours etc visualised before we craft the clothing? That way there's far less hit and miss and loss of materials when crafting
11 months ago in Feedback 0 Open

Material progression (cobalt)

Material progression skips usefulness, as demonstrated by cobalt vs silver. Both ores can be mined at the same tool level, but cobalt is more of a pre-silver material since "Environmental Resistance" is not a very valuable attribute, especially on...
11 months ago in Feedback 0 Open

Clothing progression attributes vs recipes

Attributes of each new level of clothing do not make them significantly different. It's often just a difference of 10 health and a slight boost to some other attributes, and in several/many cases actually a downgrade because of the material option...
11 months ago in Feedback 0 Open