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Crafting

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Make Material specific storage items

I think it would be a neat idea to have stoage units that only accept specific items that are themed to that type of storage. For example, a drying rack that only accepts hide and leather.
about 2 months ago in Feedback 0 Open

Well lit buff is broken - Does not appear on any crafting stations

It does not matter how close to a light source, I tied cooking station, and all the hide lighting, none add "Well Lit" to crafting stations nearby. Please fix...
22 days ago in Bugs 3 Open

Tier visibility: building/crafting menu

Please add visibility to the tiers; for example when making augments if we could just put them in a drop down menu "Tier 1", "Tier 2", etc. Now we have to click on every single one every time we want to check augments. Other super useful options w...
about 1 month ago in Feedback 0 Open

Add option to learn whole progression branch

It can be tedious to have to learn every recipe one at a time, particularly with say Tilesets. Add an option to learn all recipes within a particular branch to the description of the top recipe of that branch.
2 months ago in Feedback 0 Open

Augment Linking

The augment system from the beginning has been driving people crazy. And while the new iteration is a step up, I feel it is just a needed step to a finalized solution. At this point, it is buggy or seems that way. Augments turn on and off in the b...
2 months ago in Feedback 2 Open

Damask and Pinstripe Patterns for Fabled Gear - No Ugly Cow Print Please!!

The cow print pattern is very unappealing and I feel like something using Fabled material should look so much better. My suggestion is using Victorian-esque patterns such as damask and pinstripes. If the cow print has to stay then I would love the...
about 2 months ago in Feedback 0 Open

Freeform cooking

Instead of specific recipes, allow freeform cooking where the player learns how to use each ingredient and separately learns how to make more complex dishes. Each time the player uses an ingredient in cooking, they add some experience to how to us...
23 days ago in Feedback 0 Open

Lumbermill, Quarry, Forge BUG

I have tested this now extensively with over 50 crafts: Augments: Crude Ammo Box, Cannon, Simple Saddle Rack, Crystal Ball Weapon: any pistol (tested on Refined Revolver and Mystic Lancaster) If I use the Artisan card, or any other card all of the...
about 1 month ago in Bugs 2 Under Investigation

Stations are not affected by augmentations

When returning to abeyance realm all station are not affected by augmentations, you need to go to another realm and return back or restart the gane, and may be it will working again. In addition no more well lit augmentaiton ( I dont know if it in...
24 days ago in Bugs 0 Open

Accessibility option to disable "strike bounce"

Does the game have the ability to disable the strike bounce animation (and any other bounce animations)? Without this, I cannot buy the game.
8 days ago in Feedback 0 Open