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Crafting

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Refinements disappere from workbenches

I have built all Refinements and placed them so Workbenches take the effect. Now a day later no refinement effects remain. One wick takes 37 seconds!
2 months ago in Bugs 1 Open

Remove the Fae Resources from Storied Realms

Greetings Devpeoples, This post is to request that the various Fae Resources, the Gear Score 100 special POI ones like Titan's Fingernail, Einaidia, and Star Ruby, be removed from the Storied Realms entirely. The reasons for this are two fold: It'...
2 months ago in Feedback 1 Open

Storage furnishings need better tiers

Since furnishings are hard to stack, currently one of the most compact storage layouts is a simple shelf with four trunks for a total of 35 x 4 or 140 slots. The storage options that are "better" than the trunks are too bulky and cannot be stacked...
about 2 months ago in Feedback 0 Open

Compare new clothing/tools

It would be nice if we could have a window pop up to compare new items to existing items. For example, if you're crafting a new umbrella, I'd like to see the stats and mats of the old umbrella side by side with the new. Same for the backpack/i...
about 1 month ago in Feedback 0 Open

Auto extinguish stations when production is done

Right now, when I craft something, I need to constantly remember to extinguish the fires for example in the forge or the cooking station. It would be good to have auto extinguished, because it is a chore to keep track of it when I have a specific ...
2 months ago in Feedback 0 Open

Add search facility to tech research trees

When not familiar with the crafting tech tree, it can be somewhat difficult to find what you're looking for. It would be nice if we could search the tech trees for keywords and find matching technologies.
about 2 months ago in Feedback 0 Open

T4 Scholar's Bonnet is only T2

The Scholar's Bonnet which you can acquire in the Watch is only T2, instead of T4 like the other hats and the rest of the Scholar set
about 2 months ago in Bugs 0 Open

Survival needs more impact

Right now the survival aspect of the game feels more like a gimmick rather than being a core aspect of the game. Eating, sleeping, and drinking is without an animation. There isn't a thirst meter..it seems like a last minute addition to the game. ...
2 months ago in Feedback 1 Open

Harvester's Workshop Minor Realm Card Feedback

Greetings Devpeoples, This post is to call attention to the Harvester's Workshop minor realm card, and the fact that its stated effects description is both misleading and incorrect, and I have highlighted in bold the incorrect part. I have include...
about 2 months ago in Feedback 0 Open

Desert Gauntlet Bug

Anytime I go to pick up sticks, wood or crude - the game identifies these items as meat, hide and jerky - making it hard to do quests needing these items.
10 days ago in Bugs 2 Open