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Fishing Rating Stat Not Affecting Fish Catch Rate

After conducting thorough testing over 2,500 fishing attempts in Nightingale, I’ve observed that the fishing rating stat doesn’t seem to function as intended. Whether I used a fishing rating of 3 or 197, the catch rate for rare fish remained consi...
3 days ago in Bugs 1 Open

Trees regrown under certain structures can become Invincible

Description: It has been observed that stumpless trees can be regrown by Carnute in spots where player had built plant boxes and plant pots - Trees regrown can become Invincible State: Actively being worked on Workarounds: - Do not build Planters ...
16 days ago in Bugs 7 Open

Survivor should use lowest tier items first

In current game, my faithful survivor never fails to prioritize fueling the fire with Gilded Lumber before falling back to more mundane Wood Bundles he also happens to have in his pockets, no matter how many times I yell at him about not burning g...
5 days ago in Feedback 2 Open

Maps and Annotaion

Is there a way that we can get the ability to make notes on our maps? Example, I found a location with a large outcropping of ore. I know that there is an ore icon, but it would be nice to be able to note what ore it is and a general quantity. If ...
15 days ago in Feedback 4 Open

A ship that will act as a mobile base and another mode of realm traversal

With the game being heavily focused on adventuring and gathering resources, I feel like a mobile base such as a flying ship in some form would be a very big complement to this style of gameplay and the game in general. At the moment, you need to g...
about 4 hours ago in Feedback 1 Open

Respite storage needs to be linked together.

I currently have 12 footed chest stacked on the biggest shelves back to back for random materials, 3 separate for food, and then other storage solutions around. I spend an equal amount of time trying to stack already stored items as I do trying to...
1 day ago in Feedback 1 Open

Make Material specific storage items

I think it would be a neat idea to have stoage units that only accept specific items that are themed to that type of storage. For example, a drying rack that only accepts hide and leather.
5 days ago in Feedback 0 Open

Please let us make clothes that do not look like leopard skin, cow hide, and bugs...

Fantastic game, wonderful update! But the clothing materials design is still just terrible, sorry guys. Not everyone wants to look like Peg Bundy all the time in leopard skin with disgusting bright purple and lime green blotches. Not everyone is s...
12 days ago in Feedback 2 Open

Greenhouse Minor Card Effects Not Showing Correctly

Greetings Devpeoples, This post is to alert you to a bug occurring when crafting items using the Greenhouse Minor Realm Card. When you attempt to craft an item whilst this card is active, it appears that the bonuses will -only- show they've been a...
2 days ago in Bugs 1 Open

Desert fish stats are incorrect

Currently fish provides bonuses to Ranged Damage and Fishing Rating. And they are incompatible. Ranged weapons can't benefit from Fishing Rating, meanwhile, fishing relies on Melee combat.Suggestion: replace the Ranged bonus with the Melee bonus. ...
3 days ago in Feedback 1 Open