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Add New World style Town Board missions

One of the ways New World keeps players continuously busy/engaged. to have something to do with their spare materials, and to have a reason to keep using all their skills, is the Town Board missions. Although New World also has kill missions, typi...
about 1 month ago in Feedback 0 Open

Oberon's Bounty Stops Working on Knives After Casting Other Spells

I've been farming fabled carnute hide for my magic build but it seems that using other spells (even with other weapons) before swapping to a knife and using Oberon's Bounty breaks it and causes it to no longer harvest a carcass in one go as it sho...
about 2 months ago in Bugs 1 Open

Respite storage needs to be linked together.

I currently have 12 footed chest stacked on the biggest shelves back to back for random materials, 3 separate for food, and then other storage solutions around. I spend an equal amount of time trying to stack already stored items as I do trying to...
2 months ago in Feedback 1 Open

Follower not helping when harvesting

NPC follower stand there doing nothing 95% of the time when harvesting. They should help harvest wood and ore more efficiently.
about 1 month ago in Feedback 1 Open

Codex Enhancement for In-Game Knowledge and Resource Discovery

I would love to see an improvement to the Codex system, allowing for more in-game knowledge without the need to consult external charts. It's frustrating to leave the game just to look up resources on the internet. I propose that the Codex disp...
2 months ago in Feedback 2 Open

Found items don't combine stats

Unsure if a bug, oversight, or intent but; Crafting items found which are combinations (Such as the Artisanal Pick Head; ingot + metal tip (ingot) + filagree (wire, so ingot) for 3 combined stats) will only have the stat of a single ingredient mak...
2 months ago in Bugs 3 Open

Reintroduce Reclaiming Ingots and introduce Alloy ingot creation

Throughout History melting down ingots and combining ingots to get the benefits of another (making alloys) we already have this yes with bronze and brass but in the words of great halbrand himself "Why not combine it" we in a technical sense shoul...
about 1 month ago in Feedback 0 Open

Farming Azazel on different realm difficulty should give different amounts of materials

Whether you farm Azazel on lowest difficulty or Normal difficulty, the final reward is the same number of Tier 3 materials.If lower difficulty tier results in less Essence rewards at POIs, maybe boss-farming rewards should also be adjusted, e.g, 4...
2 months ago in Feedback 0 Open

Jeweller (Gem) Augment Category Request - Community Theorycraft Project

Greetings Devpeoples, This post is to supply a new Jeweller augment category that interacts with Gems in the similar fashion other refinement categories do for various resources. Gems stand out as one of the few material types that have absolutely...
2 months ago in Feedback 0 Open

We need codex to include material/item locations and info

I can't for the life of me imagine why the ability to look at a material or type of item in the game and see what realm/tier it spawns in was removed after the 0.5 update. Someone in Discord mentioned that this was due to some sentiment that it wa...
2 months ago in Feedback 0 Open