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Reintroduce Reclaiming Ingots and introduce Alloy ingot creation

Throughout History melting down ingots and combining ingots to get the benefits of another (making alloys) we already have this yes with bronze and brass but in the words of great halbrand himself "Why not combine it" we in a technical sense shoul...
about 1 month ago in Feedback 0 Open

Add a 'Downgrade Essence' Button (top left of screen)

Suggestion: Add a simple but prominent button to 'Downgrade' Essence in the top left corner of the menu (see picture), there is plenty of room, new players would understand, and you could even remove the Essences tab since it would be redundant. B...
about 2 months ago in Feedback 0 Open

Codex Enhancement for In-Game Knowledge and Resource Discovery

I would love to see an improvement to the Codex system, allowing for more in-game knowledge without the need to consult external charts. It's frustrating to leave the game just to look up resources on the internet. I propose that the Codex disp...
about 2 months ago in Feedback 2 Open

Found items don't combine stats

Unsure if a bug, oversight, or intent but; Crafting items found which are combinations (Such as the Artisanal Pick Head; ingot + metal tip (ingot) + filagree (wire, so ingot) for 3 combined stats) will only have the stat of a single ingredient mak...
about 2 months ago in Bugs 3 Open

Farming Azazel on different realm difficulty should give different amounts of materials

Whether you farm Azazel on lowest difficulty or Normal difficulty, the final reward is the same number of Tier 3 materials.If lower difficulty tier results in less Essence rewards at POIs, maybe boss-farming rewards should also be adjusted, e.g, 4...
about 2 months ago in Feedback 0 Open

Steamer Trunk disappeared into a wall

Built a utilitarian shelf in my base against a wall, and tried to move a steamer chest onto the top shelf. While moving the chest, the outline was moving as intended, but when the outline of the chest partially clipped into the wall (actually a de...
about 1 month ago in Bugs 1 Open

Source Material on Resource Icon using the same Icon

Resources like seeds, spices, and oils all use the same icon but it would be nice if the source item was in the bottom corner of the that resource (ex. Sunflower Oil having a small sunflower icon in the bottom corner) It would make for a quick vis...
about 1 month ago in Feedback 0 Open

Jeweller (Gem) Augment Category Request - Community Theorycraft Project

Greetings Devpeoples, This post is to supply a new Jeweller augment category that interacts with Gems in the similar fashion other refinement categories do for various resources. Gems stand out as one of the few material types that have absolutely...
about 2 months ago in Feedback 0 Open

metal tiers

please reuse metals like copper and tin, but add higher quality versions of said metals. they should have the same properties as their base form, but at a higher value. would be easier than coming up with newer metal types each time a tier is added.
21 days ago in Feedback 0 Open

We need codex to include material/item locations and info

I can't for the life of me imagine why the ability to look at a material or type of item in the game and see what realm/tier it spawns in was removed after the 0.5 update. Someone in Discord mentioned that this was due to some sentiment that it wa...
2 months ago in Feedback 0 Open