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Suggestion ─ New Material Attribute In The Form of Increased Resource Yield

I would love to see some more attribute variety for the materials in the game, and think that either an attribute adding a straight up yield multiplier when harvesting, or an attribute adding a chance for double yield would do great to add variety...
13 days ago in Feedback 0 Open

Augment Linking

The augment system from the beginning has been driving people crazy. And while the new iteration is a step up, I feel it is just a needed step to a finalized solution. At this point, it is buggy or seems that way. Augments turn on and off in the b...
6 months ago in Feedback 2 Open

NPC traders: too expensive

The traders could be quite relevant, but when their pricing is such that one has to clear the map to buy a coffee... That doesn't work. Also, the placement of NPC traders is just weird. Why would one sit out in the wilds when there is a village or...
6 months ago in Feedback 1 Open

I would like to see some sea creatures

It would be great to see something in the vast waters that surround the forest and swamp biomes such as serpents, mer-people, squiddies, shark-like creatures, Kelpies, Red-caps, etc. Also to allow use of single handed weapons in and underwater lik...
5 months ago in Feedback 0 Open

Fishing Rating Stat Not Affecting Fish Catch Rate

After conducting thorough testing over 2,500 fishing attempts in Nightingale, I’ve observed that the fishing rating stat doesn’t seem to function as intended. Whether I used a fishing rating of 3 or 197, the catch rate for rare fish remained consi...
6 months ago in Bugs 4 Under Investigation

More design themes.

Just browsing the screenshots in discord, with how different the worlds can be i just figured that it might not be a bad idea to add different themes to the types of building architecture. In some of the photos it just seemed like they all had the...
14 days ago in Feedback 0 Open

Please let us see what a material actually looks like in the crafting menu

I'd just like to be able to see the materials before committing it to something I'm crafting. I made an outfit just based on the stats recently and ended up looking like a grape with some sort of viral infection. I love stats but don't like lookin...
2 months ago in Feedback 0 Open

No Fabled Humbaba meat in Swamp Vaults

November 26 2024, the swamp vault chest no longer has the Fabled Humbaba meat reward. I wonder if it is because of the icon change for the Fabled Humbaba meat. Please let me know if this is a bug or if it's correct that there is no Fabled Humbaba ...
3 months ago in Bugs 1 Under Investigation

Ice Resist missing

Ice Resist attribute is missing from the descriptions of materials like Cobalt, Marigold and Losrewn, and any equipment made with them, but Ice Resistance still applies to player's stats. It is missing even when the number of attributes on a mater...
16 days ago in Bugs 0 Open

More use for essence

Low tier essence use is subpar. It would be great if we could other use for lower tier essence than just repair for t1 and unlocking progress. Many recipe could benefit from needing essence. Especially refined mats (think gilded&etched for exa...
4 months ago in Feedback 0 Open