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Individual Loot for everyone.

Please implement Individual loot drops. When playing with a group of friends we have one friend in the group that just Vacuums up everything and even when we all ask Please don't be a vacuum and loot goblin. we don't want to exclude friends. but w...
20 days ago in Feedback 0 Open

When crafting items at a bench with increased yield trait, the quantity being crafted should show the bonus amount instead of the base amount

No description provided
20 days ago in Feedback 0 Open

Companions Ai while collecting

The companion AI seems a bit off when you have piles of resources apart from each other, the companion will pick up 1 from 1 pile, then walk over to the other pile, and pick 1 up, moving back and forth between the piles. Occasionally they will pic...
20 days ago in Feedback 1 Open

Realm Card Ore Generation

Something seems to have happened with the generation of ores in the procedurally generated realms - Zinc, Shimmering, Pursuit, and Aryium are the only ones that spawn regardless of realm difficulty or biome. The bunkers seem to have different gem ...
21 days ago in Bugs 3 Open

Jeweller (Gem) Augment Category Request - Community Theorycraft Project

Greetings Devpeoples, This post is to supply a new Jeweller augment category that interacts with Gems in the similar fashion other refinement categories do for various resources. Gems stand out as one of the few material types that have absolutely...
14 days ago in Feedback 0 Open

Streamlined augment description

I really like the new augmentation system, but I feel there is something to be desired for how the descriptions for each augmentation are written. Right now, what a station can do is written long-form and some of it is written it a not-entirely in...
15 days ago in Feedback 1 Open

Salvation Spell not craftable - "rock marble" component not craftable

As subject - the Salvation spell cannot be crafted as it requires the "rock marble" component (primitive ammo for the slingbow) which is not craftable in the current version of the game.
15 days ago in Bugs 1 Open

Recruit inventory vanish

When bringing home items on my recruit and he enters my building (after completing Bastille of Intellect), items now vanish from their inventory. I have checked all bags and my own inventory and spent an hour running back and forward letting them ...
21 days ago in Bugs 3 Open

Recruitable NPC stole my stuff

I have an NPC recruited, and I dropped a bunch of stuff and one of the OTHER recruitable NPCs nearby stole it all. (I have Dennis, but Jeff picked it all up)
22 days ago in Bugs 2 Open

Copper is considered a "Precious Metal" for crafting

Really don't feel Copper should count as a "Precious Metal" when a building or item requires metal that is specifically a "Precious Metal" and not just any metal. Silver is more or less available when crafts start to require Precious Metals.
8 days ago in Bugs 0 Open