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My posts: Building

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Build Pack Item For Frequently Built Items (Lodestar, Pepys Box, etc)

TLDR: Combine required materials into Build Pack object for ease of construction. Inventory management is already so involved in Nightingale (with variations on variations of every item type) keeping the ingredients required to build Lodestars and...
about 1 month ago in Feedback 0 Open

Unable to get threw cave hole under waterfall

We all love to build above waterfalls. I keep seeing this one particular waterfall that has a hole in it, with obvious space behind the rock formation and this hole that you should be able to at leat crawl threw to get into, but you cannot. It is ...
about 1 month ago in Bugs 2 Open

Regency "wooden staircase" has a couple of issues...

OSHA would like a word with whomever specced out the width of the Wooden Stairs vs. the length of the railings xD Srsly the gap is ... pretty irksome. Also, (second screenshot) when placed on an upper floor, they clip into the level below. Other t...
2 months ago in Bugs 0 Open

Buildings Half Walls

Please add Half Walls to all building sets.
2 months ago in Feedback 1 Open

Lamp post should be vertical with the world not the landscape

Lamp post is leaning as the ground below it is not levelled.
about 2 months ago in Feedback 0 Open

Change augmentations into crafting stations and/or crafting components

Example: A "grill" or "barbecue" station that only has grilled food recipes and can cook those recipes faster and better. An "ammo press" that makes cartridges faster and possibly with less materials (less waste). To make a higher-tier cooking sta...
12 days ago in Feedback 0 Open

Transportable dwellings

Having a small portable dwelling that looks like the Essence Traders' caravan as an item that you can keep in your inventory to deploy (and pack back up) while visiting realms would be really helpful in staying out of the elements and away from bo...
about 1 month ago in Feedback 0 Open

Craft/Build categories start collapsed

Categories should start collapsed, or at least have an option to default to that behavior. That is, if I want to craft a fishing rod, it's much faster for me to click the "Fishing Rods" category and then choose a rod vs scrolling through the entir...
about 2 months ago in Feedback 1 Open

Building Piece Swaps

I think a function that allows pieces to be swapped when building without having to tear down the original would be really great. Like, I currently have a house of Crude Stone, and I'm upgrading to Tudor. It would be nice if I could just put down,...
2 months ago in Feedback 0 Open

Grass render inside building

When building and placing down a foundation/framework, grass seems to inconsistently render inside the building. When first placing down foundations the grass would disappear as expected.Later on when progressing the framework by adding materials ...
2 months ago in Bugs 2 Open